/external/skia/src/gpu/ |
D | GrRenderTarget.h | 44 GrAttachment* getStencilAttachment(bool useMSAASurface) const { in getStencilAttachment() argument 45 return (useMSAASurface) ? fMSAAStencilAttachment.get() : fStencilAttachment.get(); in getStencilAttachment() 53 virtual bool canAttemptStencilAttachment(bool useMSAASurface) const = 0; 55 void attachStencilAttachment(sk_sp<GrAttachment> stencil, bool useMSAASurface); 57 int numStencilBits(bool useMSAASurface) const; 85 virtual bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) = 0;
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D | GrRenderTarget.cpp | 48 void GrRenderTarget::attachStencilAttachment(sk_sp<GrAttachment> stencil, bool useMSAASurface) { in attachStencilAttachment() argument 49 auto stencilAttachment = (useMSAASurface) ? &GrRenderTarget::fMSAAStencilAttachment in attachStencilAttachment() 57 if (!this->completeStencilAttachment(stencil.get(), useMSAASurface)) { in attachStencilAttachment() 64 int GrRenderTarget::numStencilBits(bool useMSAASurface) const { in numStencilBits() 65 return GrBackendFormatStencilBits(this->getStencilAttachment(useMSAASurface)->backendFormat()); in numStencilBits()
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D | GrResourceProvider.cpp | 496 static int num_stencil_samples(const GrRenderTarget* rt, bool useMSAASurface, const GrCaps& caps) { in num_stencil_samples() argument 498 if (numSamples == 1 && useMSAASurface) { // Are we using dynamic msaa? in num_stencil_samples() 505 bool GrResourceProvider::attachStencilAttachment(GrRenderTarget* rt, bool useMSAASurface) { in attachStencilAttachment() argument 509 GrAttachment* stencil = rt->getStencilAttachment(useMSAASurface); in attachStencilAttachment() 511 SkASSERT(stencil->numSamples() == num_stencil_samples(rt, useMSAASurface, *this->caps())); in attachStencilAttachment() 515 if (!rt->wasDestroyed() && rt->canAttemptStencilAttachment(useMSAASurface)) { in attachStencilAttachment() 529 int numStencilSamples = num_stencil_samples(rt, useMSAASurface, *this->caps()); in attachStencilAttachment() 544 rt->attachStencilAttachment(std::move(stencil), useMSAASurface); in attachStencilAttachment() 546 stencil = rt->getStencilAttachment(useMSAASurface); in attachStencilAttachment() 548 stencil->numSamples() == num_stencil_samples(rt, useMSAASurface, *this->caps())); in attachStencilAttachment()
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D | GrRenderTargetProxy.cpp | 114 bool useMSAASurface = rt->numSamples() > 1; in canUseStencil() local 115 return rt->getStencilAttachment(useMSAASurface) || in canUseStencil() 116 rt->canAttemptStencilAttachment(useMSAASurface); in canUseStencil()
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D | GrGpu.h | 346 bool useMSAASurface, 752 bool useMSAASurface,
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D | GrResourceProvider.h | 273 bool attachStencilAttachment(GrRenderTarget* rt, bool useMSAASurface);
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D | GrGpu.cpp | 634 bool useMSAASurface, in getOpsRenderPass() argument 646 return this->onGetOpsRenderPass(renderTarget, useMSAASurface, stencil, origin, bounds, in getOpsRenderPass()
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D | GrOpsTask.cpp | 518 bool useMSAASurface, in create_render_pass() argument 544 return gpu->getOpsRenderPass(rt, useMSAASurface, stencil, origin, bounds, kColorLoadStoreInfo, in create_render_pass()
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/external/skia/src/gpu/dawn/ |
D | GrDawnRenderTarget.h | 25 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() argument 26 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in canAttemptStencilAttachment() 47 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override;
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D | GrDawnTextureRenderTarget.cpp | 24 bool GrDawnTextureRenderTarget::canAttemptStencilAttachment(bool useMSAASurface) const { in canAttemptStencilAttachment() 25 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in canAttemptStencilAttachment()
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D | GrDawnRenderTarget.cpp | 38 bool GrDawnRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { in completeStencilAttachment() argument 39 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in completeStencilAttachment()
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D | GrDawnTextureRenderTarget.h | 30 bool canAttemptStencilAttachment(bool useMSAASurface) const override;
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D | GrDawnGpu.h | 192 bool useMSAASurface,
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/external/skia/src/gpu/d3d/ |
D | GrD3DRenderTarget.h | 42 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() argument 43 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in canAttemptStencilAttachment() 110 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override { in completeStencilAttachment() argument 111 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in completeStencilAttachment()
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D | GrD3DGpu.h | 200 bool useMSAASurface,
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/external/skia/src/gpu/mtl/ |
D | GrMtlRenderTarget.h | 31 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() argument 32 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in canAttemptStencilAttachment() 84 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override;
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D | GrMtlRenderTarget.mm | 148 bool GrMtlRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { 149 SkASSERT(useMSAASurface == (this->numSamples() > 1));
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D | GrMtlGpu.h | 209 bool useMSAASurface,
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/external/skia/src/gpu/mock/ |
D | GrMockTexture.h | 103 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() argument 104 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in canAttemptStencilAttachment() 108 bool completeStencilAttachment(GrAttachment*, bool useMSAASurface) override { in completeStencilAttachment() argument 109 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in completeStencilAttachment()
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D | GrMockGpu.h | 133 bool useMSAASurface,
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/external/skia/src/gpu/vk/ |
D | GrVkRenderTarget.h | 103 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() argument 104 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in canAttemptStencilAttachment() 166 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override;
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D | GrVkRenderTarget.cpp | 230 bool GrVkRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { in completeStencilAttachment() argument 232 SkASSERT(useMSAASurface == (this->numSamples() > 1)); in completeStencilAttachment()
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D | GrVkGpu.h | 298 bool useMSAASurface,
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/external/skia/src/gpu/gl/ |
D | GrGLOpsRenderPass.h | 33 void set(GrRenderTarget*, bool useMSAASurface, const SkIRect& contentBounds, GrSurfaceOrigin,
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D | GrGLOpsRenderPass.cpp | 20 void GrGLOpsRenderPass::set(GrRenderTarget* rt, bool useMSAASurface, const SkIRect& contentBounds, in set() argument 28 fUseMultisampleFBO = useMSAASurface; in set()
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