Searched refs:usePrimitiveRestartFixedIndex (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | IndexDataManager.cpp | 33 bool usePrimitiveRestartFixedIndex) in ConvertIndexArray() argument 38 if (usePrimitiveRestartFixedIndex) in ConvertIndexArray() 61 bool usePrimitiveRestartFixedIndex) in ConvertIndices() argument 74 usePrimitiveRestartFixedIndex); in ConvertIndices() 80 usePrimitiveRestartFixedIndex); in ConvertIndices() 92 bool usePrimitiveRestartFixedIndex, in StreamInIndexBuffer() argument 107 ConvertIndices(srcType, dstType, data, count, output, usePrimitiveRestartFixedIndex); in StreamInIndexBuffer() 238 bool usePrimitiveRestartFixedIndex, in streamIndexData() argument 249 usePrimitiveRestartFixedIndex, &offset)); in streamIndexData()
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D | IndexDataManager.h | 86 bool usePrimitiveRestartFixedIndex,
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.cpp | 157 bool usePrimitiveRestartFixedIndex, in GetLineLoopIndices() argument 160 if (indexType != gl::DrawElementsType::InvalidEnum && usePrimitiveRestartFixedIndex) in GetLineLoopIndices() 274 bool usePrimitiveRestartFixedIndex, in GetTriFanIndices() argument 277 if (indexType != gl::DrawElementsType::InvalidEnum && usePrimitiveRestartFixedIndex) in GetTriFanIndices()
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