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Searched refs:useProgramStages (Results 1 – 25 of 42) sorted by relevance

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/external/deqp/external/openglcts/modules/gles31/
Des31cSeparateShaderObjsTests.cpp712 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programVtx); in iterate()
725 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, programFrag); in iterate()
733 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate()
754 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate()
764 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate()
765 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programFrag); in iterate()
773 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT, programVtx); in iterate()
774 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, programFrag); in iterate()
786 …gl.useProgramStages(pipeline, GL_ALL_SHADER_BITS ^ (GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT)… in iterate()
802 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate()
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/external/angle/src/libANGLE/
DProgramPipeline.h53 void useProgramStages(const Context *context,
126 void useProgramStages(const Context *context, GLbitfield stages, Program *shaderProgram);
DProgramPipeline.cpp89 void ProgramPipelineState::useProgramStages( in useProgramStages() function in gl::ProgramPipelineState
199 void ProgramPipeline::useProgramStages(const Context *context, in useProgramStages() function in gl::ProgramPipeline
203 mState.useProgramStages(context, stages, shaderProgram, &mProgramObserverBindings); in useProgramStages()
DContext_gles_3_1_autogen.h123 void useProgramStages(ProgramPipelineID pipelinePacked, GLbitfield stages, \
DState.h414 angle::Result useProgramStages(const Context *context,
DState.cpp1924 angle::Result State::useProgramStages(const Context *context, in useProgramStages() function in gl::State
1929 programPipeline->useProgramStages(context, stages, shaderProgram); in useProgramStages()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderXFB.cpp534 gl.useProgramStages(m_pipeline_id, GL_FRAGMENT_SHADER_BIT, m_fs_program_id); in initTest()
537 gl.useProgramStages(m_pipeline_id, GL_VERTEX_SHADER_BIT, m_vs_program_id); in initTest()
678 gl.useProgramStages(m_pipeline_id, m_glExtTokens.GEOMETRY_SHADER_BIT, in iterate()
683 gl.useProgramStages(m_pipeline_id, m_glExtTokens.TESS_CONTROL_SHADER_BIT, in iterate()
687 gl.useProgramStages(m_pipeline_id, m_glExtTokens.TESS_EVALUATION_SHADER_BIT, in iterate()
DesextcTessellationShaderTCTE.cpp2819 gl.useProgramStages(run.pipeline_object_id, GL_FRAGMENT_SHADER_BIT, run.fs_program_id); in initTestRun()
2820 …gl.useProgramStages(run.pipeline_object_id, m_glExtTokens.TESS_CONTROL_SHADER_BIT, run.tc_program_… in initTestRun()
2821 …gl.useProgramStages(run.pipeline_object_id, m_glExtTokens.TESS_EVALUATION_SHADER_BIT, run.te_progr… in initTestRun()
2822 gl.useProgramStages(run.pipeline_object_id, GL_VERTEX_SHADER_BIT, run.vs_program_id); in initTestRun()
/external/deqp/external/openglcts/modules/common/
DglcMultipleContextsTests.cpp685 …gl.useProgramStages(out_pipeline_id, GL_FRAGMENT_SHADER_BIT, programs[m_fragment_stage_index]->m_p… in prepareProgramPipeline()
688 …gl.useProgramStages(out_pipeline_id, GL_GEOMETRY_SHADER_BIT, programs[m_geometry_stage_index]->m_p… in prepareProgramPipeline()
691 gl.useProgramStages(out_pipeline_id, GL_TESS_CONTROL_SHADER_BIT, in prepareProgramPipeline()
695 gl.useProgramStages(out_pipeline_id, GL_TESS_EVALUATION_SHADER_BIT, in prepareProgramPipeline()
699 …gl.useProgramStages(out_pipeline_id, GL_VERTEX_SHADER_BIT, programs[m_vertex_stage_index]->m_progr… in prepareProgramPipeline()
DglcSeparableProgramsTransformFeedbackTests.cpp231 …gl.useProgramStages(pipelineId, StageTokens[stageIndex], programs[stageIndex].m_program_object_id); in iterate()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderAPI.cpp242 gl.useProgramStages(m_pipeline_object_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in initPipelineObject()
243 gl.useProgramStages(m_pipeline_object_id, GL_GEOMETRY_SHADER_BIT, m_gs_po_id); in initPipelineObject()
244 gl.useProgramStages(m_pipeline_object_id, GL_VERTEX_SHADER_BIT, m_vs_po_id); in initPipelineObject()
1170 gl.useProgramStages(m_pipeline_object_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in iterate()
1171 gl.useProgramStages(m_pipeline_object_id, GL_VERTEX_SHADER_BIT, m_vs_po_id); in iterate()
1320 gl.useProgramStages(m_pipeline_object_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in iterate()
1321 gl.useProgramStages(m_pipeline_object_id, GL_GEOMETRY_SHADER_BIT, m_gs_po_id); in iterate()
2909 gl.useProgramStages(m_ppo_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in iterate()
2912 gl.useProgramStages(m_ppo_id, GL_GEOMETRY_SHADER_BIT, m_gs_po_id); in iterate()
3834 gl.useProgramStages(m_ppo_id, GL_GEOMETRY_SHADER_BIT, m_gs_po_id); in iterate()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessProgramPipelinesTests.cpp718 gl.useProgramStages(m_ppo, GL_VERTEX_SHADER_BIT, m_spo_v); in preparePipeline()
721 gl.useProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_spo_f); in preparePipeline()
Dgl4cShaderSubroutineTests.cpp7158 gl.useProgramStages(m_pipeline_id, GL_FRAGMENT_SHADER_BIT, fs_po_id); in iterate()
7162 gl.useProgramStages(m_pipeline_id, GL_GEOMETRY_SHADER_BIT, gs_po_id); in iterate()
7166 gl.useProgramStages(m_pipeline_id, GL_TESS_CONTROL_SHADER_BIT, tc_po_id); in iterate()
7170 gl.useProgramStages(m_pipeline_id, GL_TESS_EVALUATION_SHADER_BIT, te_po_id); in iterate()
7174 gl.useProgramStages(m_pipeline_id, GL_VERTEX_SHADER_BIT, vs_po_id); in iterate()
8271 gl.useProgramStages(m_pipeline_object_ids[n_id], GL_FRAGMENT_SHADER_BIT, m_fs_po_ids[n_id]); in initTest()
8272 gl.useProgramStages(m_pipeline_object_ids[n_id], GL_GEOMETRY_SHADER_BIT, m_gs_po_ids[n_id]); in initTest()
8273 gl.useProgramStages(m_pipeline_object_ids[n_id], GL_TESS_CONTROL_SHADER_BIT, m_tc_po_ids[n_id]); in initTest()
8274 …gl.useProgramStages(m_pipeline_object_ids[n_id], GL_TESS_EVALUATION_SHADER_BIT, m_te_po_ids[n_id]); in initTest()
8275 gl.useProgramStages(m_pipeline_object_ids[n_id], GL_VERTEX_SHADER_BIT, m_vs_po_ids[n_id]); in initTest()
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/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1221 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, in createPipeline()
1233 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT, vtxProg->getProgramName()); in createPipeline()
1236 pipeline->useProgramStages(GL_FRAGMENT_SHADER_BIT, frgProg->getProgramName()); in createPipeline()
1253 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT, vtxProg->getProgramName()); in createPipeline()
1264 pipeline->useProgramStages(GL_FRAGMENT_SHADER_BIT, frgProg->getProgramName()); in createPipeline()
/external/deqp/framework/opengl/
DgluES3PlusWrapperFuncs.inl296 dst->useProgramStages = src.useProgramStages;
DgluShaderProgram.cpp343 void ProgramPipeline::useProgramStages (deUint32 stages, deUint32 program) in useProgramStages() function in glu::ProgramPipeline
345 m_gl.useProgramStages(m_pipeline, stages, program); in useProgramStages()
DgluShaderProgram.hpp168 void useProgramStages (deUint32 stages, deUint32 program);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp528 ASSIGN("glUseProgramStages", useProgramStages); in initProcsDesktopGL()
1714 ASSIGN("glUseProgramStages", useProgramStages); in initProcsDesktopGL()
2594 ASSIGN("glUseProgramStages", useProgramStages); in initProcsGLES()
2782 ASSIGN("glUseProgramStagesEXT", useProgramStages); in initProcsSharedExtensions()
3316 useProgramStages = &glUseProgramStagesNULL; in initProcsDesktopGLNULL()
4501 useProgramStages = &glUseProgramStagesNULL; in initProcsDesktopGLNULL()
5380 useProgramStages = &glUseProgramStagesNULL; in initProcsGLESNULL()
5568 useProgramStages = &glUseProgramStagesNULL; in initProcsSharedExtensionsNULL()
DDispatchTableGL_autogen.h530 PFNGLUSEPROGRAMSTAGESPROC useProgramStages = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwInitES31Direct.inl296 gl->useProgramStages = &glUseProgramStages;
DglwInitES32Direct.inl340 gl->useProgramStages = &glUseProgramStages;
DglwFunctions.inl796 glUseProgramStagesFunc useProgramStages; variable
DglwInitES31.inl296 gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages");
DglwInitES32.inl340 gl->useProgramStages = (glUseProgramStagesFunc) loader->get("glUseProgramStages");
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl796 gl->useProgramStages = glUseProgramStages;

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