Searched refs:useVertexBufferWithColor (Results 1 – 1 of 1) sorted by relevance
111 void runTest(GLuint firstIndex, bool useVertexBufferWithColor = false) in runTest() argument120 GLuint program = useVertexBufferWithColor ? mVertexWithColorBufferProgram : mProgram; in runTest()122 if (useVertexBufferWithColor) in runTest()165 if (useVertexBufferWithColor) in runTest()