Searched refs:use_f32_for_halfs (Results 1 – 2 of 2) sorted by relevance
220 const bool use_f32_for_halfs = gpu_info.IsPowerVR(); in Init() local221 CopyArguments(*args, use_f32_for_halfs); in Init()237 const bool use_f32_for_halfs = gpu_info.IsPowerVR(); in Init() local238 CopyArguments(*args, use_f32_for_halfs); in Init()410 void CLArguments::CopyArguments(const Arguments& args, bool use_f32_for_halfs) { in CopyArguments() argument434 if (use_f32_for_halfs) { in CopyArguments()
83 void CopyArguments(const Arguments& args, bool use_f32_for_halfs);