Searched refs:use_integer (Results 1 – 2 of 2) sorted by relevance
172 bool use_integer; member
317 bool use_integer; member2671 if (vrend_state.use_integer && in update_int_sign_masks()3249 if (vrend_state.use_integer && sub_ctx->drawing) { in vrend_fill_shader_key()6109 static bool use_integer() { in use_integer() function6178 vrend_state.use_integer = use_integer(); in vrend_renderer_init()6419 grctx->shader_cfg.use_integer = vrend_state.use_integer; in vrend_create_context()