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Searched refs:use_txf (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.h83 bool use_txf);
92 bool use_txf);
97 bool load_level_zero, bool use_txf);
Du_blitter.c937 bool use_txf) in blitter_get_fs_texfetch_col() argument
1022 if (use_txf) in blitter_get_fs_texfetch_col()
1033 ctx->has_tex_lz, use_txf); in blitter_get_fs_texfetch_col()
1082 bool use_txf) in blitter_get_fs_texfetch_depth() argument
1103 if (use_txf) in blitter_get_fs_texfetch_depth()
1114 ctx->has_tex_lz, use_txf); in blitter_get_fs_texfetch_depth()
1125 bool use_txf) in blitter_get_fs_texfetch_depthstencil() argument
1146 if (use_txf) in blitter_get_fs_texfetch_depthstencil()
1157 ctx->has_tex_lz, use_txf); in blitter_get_fs_texfetch_depthstencil()
1168 bool use_txf) in blitter_get_fs_texfetch_stencil() argument
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Du_simple_shaders.c206 bool load_level_zero, bool use_txf) in ureg_load_tex() argument
208 if (use_txf) { in ureg_load_tex()
293 bool use_txf) in util_make_fragment_tex_shader_writemask() argument
335 tex_target, load_level_zero, use_txf); in util_make_fragment_tex_shader_writemask()
370 bool use_txf) in util_make_fragment_tex_shader() argument
377 use_txf); in util_make_fragment_tex_shader()
388 bool load_level_zero, bool use_txf) in util_make_fs_blit_zs() argument
411 depth_sampler, tex_target, load_level_zero, use_txf); in util_make_fs_blit_zs()
427 stencil_sampler, tex_target, load_level_zero, use_txf); in util_make_fs_blit_zs()