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Searched refs:use_view_id_for_layer (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/nir/
Dnir_lower_input_attachments.c57 if (options->use_view_id_for_layer) in load_layer_id()
63 gl_varying_slot slot = options->use_view_id_for_layer ? in load_layer_id()
Dnir.h4868 bool use_view_id_for_layer; member
/external/mesa3d/src/freedreno/vulkan/
Dtu_shader.c767 .use_view_id_for_layer = multiview_mask != 0, in tu_shader_create()