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Searched refs:usedBufferMask (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
Dbuffers.c435 GLbitfield usedBufferMask, supportedMask; in draw_buffers() local
472 usedBufferMask = 0x0; in draw_buffers()
607 if (destMask[output] & usedBufferMask) { in draw_buffers()
616 usedBufferMask |= destMask[output]; in draw_buffers()