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Searched refs:user_gs (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_tgsi_transform.c418 struct svga_geometry_shader *gs = svga->curr.user_gs; /* current gs */ in update_tgsi_transform()
471 bind_gs_state(svga, svga->curr.user_gs); in update_tgsi_transform()
474 else if (svga->curr.gs != svga->curr.user_gs) { in update_tgsi_transform()
478 bind_gs_state(svga, svga->curr.user_gs); in update_tgsi_transform()
Dsvga_pipe_gs.c80 svga->curr.user_gs = gs; in svga_bind_gs_state()
Dsvga_state_gs.c156 if (svga->curr.user_gs) in emit_hw_gs()
Dsvga_context.h280 struct svga_geometry_shader *user_gs; /* user-specified GS */ member
Dsvga_pipe_blit.c624 util_blitter_save_geometry_shader(svga->blitter, svga->curr.user_gs); in try_blit()