Searched refs:usesFragDepth (Results 1 – 6 of 6) sorted by relevance
77 bool usesFragDepth() const { return mUsesFragDepth; } in usesFragDepth() function
155 bool usesFragDepth,
278 bool usesFragDepth, in generatePixelShaderForOutputSignature() argument332 if (usesFragDepth) in generatePixelShaderForOutputSignature()
149 bool usesFragDepth() const;
434 bool ProgramD3DMetadata::usesFragDepth() const in usesFragDepth() function in rx::ProgramD3DMetadata437 return (shader && shader->usesFragDepth()); in usesFragDepth()2127 mUsesFragDepth = metadata.usesFragDepth(); in link()
884 bool usesFragDepth = false; in translateImpl() local900 usesFragDepth = true; in translateImpl()926 if (usesFragDepth) in translateImpl()