Searched refs:usesFrontFacing (Results 1 – 4 of 4) sorted by relevance
72 bool usesFrontFacing() const { return mUsesFrontFacing; } in usesFrontFacing() function
789 if (fragmentShader && fragmentShader->usesFrontFacing()) in generateShaderLinkHLSL()867 if (fragmentShader->usesFrontFacing()) in generateShaderLinkHLSL()
2108 if (fragmentShader && fragmentShader->usesFrontFacing()) in link()
862 bool usesFrontFacing = false; in translateImpl() local877 usesFrontFacing = true; in translateImpl()986 if (usesFrontFacing) in translateImpl()