Searched refs:usesPointSpriteEmulation (Results 1 – 3 of 3) sorted by relevance
207 bool usesPointSpriteEmulation() const;
708 bool ProgramD3D::usesPointSpriteEmulation() const in usesPointSpriteEmulation() function in rx::ProgramD3D715 return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); in usesGeometryShaderForPointSpriteEmulation()
230 size_t GetReservedBufferCount(bool usesPointSpriteEmulation) in GetReservedBufferCount() argument232 return usesPointSpriteEmulation ? 1 : 0; in GetReservedBufferCount()