Searched refs:uses_color (Results 1 – 2 of 2) sorted by relevance
950 bool uses_color = false; in RecordRenderPass() local951 …for (uint32_t i = 0; i < pCreateInfo->pSubpasses[subpass].colorAttachmentCount && !uses_color; ++i) in RecordRenderPass()952 …fo->pSubpasses[subpass].pColorAttachments[i].attachment != VK_ATTACHMENT_UNUSED) uses_color = true; in RecordRenderPass()959 if (uses_color) renderpass_state.subpasses_using_color_attachment.insert(subpass); in RecordRenderPass()
268 bool uses_color = false; in UpdateCreateRenderPassState() local269 …for (uint32_t i = 0; i < pCreateInfo->pSubpasses[subpass].colorAttachmentCount && !uses_color; ++i) in UpdateCreateRenderPassState()270 …fo->pSubpasses[subpass].pColorAttachments[i].attachment != VK_ATTACHMENT_UNUSED) uses_color = true; in UpdateCreateRenderPassState()277 if (uses_color) renderpass_state.subpasses_using_color_attachment.insert(subpass); in UpdateCreateRenderPassState()