Searched refs:uses_iid (Results 1 – 7 of 7) sorted by relevance
646 prog_data->uses_iid = BITSET_TEST(c->s->info.system_values_read, in v3d_vs_set_prog_data()655 if (prog_data->uses_iid) in v3d_vs_set_prog_data()
754 bool uses_iid, uses_biid, uses_vid; member
1623 bool uses_iid = BITSET_TEST(c->s->info.system_values_read, in ntq_setup_vs_inputs() local1634 num_components += uses_iid; in ntq_setup_vs_inputs()1641 if (uses_iid) { in ntq_setup_vs_inputs()
865 v3d->prog.cs->prog_data.vs->uses_iid; in v3d_emit_gl_shader_state()869 v3d->prog.vs->prog_data.vs->uses_iid; in v3d_emit_gl_shader_state()
2685 prog_data_vs_bin->uses_iid; in pack_shader_state_record()2691 prog_data_vs->uses_iid; in pack_shader_state_record()
3779 const bool cs_uses_builtins = prog_data_vs_bin->uses_iid || in emit_gl_shader_state()
255 - v3d/compiler: update uses_vid/uses_iid check