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Searched refs:uses_iid (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/broadcom/compiler/
Dvir.c646 prog_data->uses_iid = BITSET_TEST(c->s->info.system_values_read, in v3d_vs_set_prog_data()
655 if (prog_data->uses_iid) in v3d_vs_set_prog_data()
Dv3d_compiler.h754 bool uses_iid, uses_biid, uses_vid; member
Dnir_to_vir.c1623 bool uses_iid = BITSET_TEST(c->s->info.system_values_read, in ntq_setup_vs_inputs() local
1634 num_components += uses_iid; in ntq_setup_vs_inputs()
1641 if (uses_iid) { in ntq_setup_vs_inputs()
/external/mesa3d/src/gallium/drivers/v3d/
Dv3dx_draw.c865 v3d->prog.cs->prog_data.vs->uses_iid; in v3d_emit_gl_shader_state()
869 v3d->prog.vs->prog_data.vs->uses_iid; in v3d_emit_gl_shader_state()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c2685 prog_data_vs_bin->uses_iid; in pack_shader_state_record()
2691 prog_data_vs->uses_iid; in pack_shader_state_record()
Dv3dv_cmd_buffer.c3779 const bool cs_uses_builtins = prog_data_vs_bin->uses_iid || in emit_gl_shader_state()
/external/mesa3d/docs/relnotes/
D20.3.0.rst255 - v3d/compiler: update uses_vid/uses_iid check