Searched refs:uses_primid (Results 1 – 14 of 14) sorted by relevance
63 if (fs && fs->info.uses_primid) { in needs_primid()65 return !gs->info.uses_primid; in needs_primid()67 return !tes->info.uses_primid; in needs_primid()
2836 if (gs_info->uses_primid) { in draw_gs_llvm_generate()
103 boolean uses_primid; member
335 info->uses_primid = TRUE; in tgsi_scan_shader()363 info->uses_primid = TRUE; in tgsi_scan_shader()
122 boolean uses_primid; member
678 info->uses_primid = true; in scan_declaration()712 info->uses_primid = TRUE; in scan_declaration()
606 vgpr_comp_cnt = shader->selector->info.uses_primid ? 3 : 2; in si_shader_es()838 es_vgpr_comp_cnt = shader->key.part.gs.es->info.uses_primid ? 3 : 2; in si_shader_gs()847 else if (sel->info.uses_primid) in si_shader_gs()1088 bool es_enable_prim_id = shader->key.mono.u.vs_export_prim_id || es_info->uses_primid; in gfx10_shader_ngg()1120 if (es_enable_prim_id || gs_info->uses_primid) in gfx10_shader_ngg()1134 else if ((gs_stage == MESA_SHADER_GEOMETRY && gs_info->uses_primid) || in gfx10_shader_ngg()1377 bool enable_prim_id = shader->key.mono.u.vs_export_prim_id || info->uses_primid; in si_shader_vs()1820 if (sctx->ps_shader.cso && sctx->ps_shader.cso->info.uses_primid) in si_shader_selector_key_hw_vs()3003 (sctx->tes_shader.cso && sctx->tes_shader.cso->info.uses_primid) || in si_update_tess_uses_prim_id()3004 (sctx->tcs_shader.cso && sctx->tcs_shader.cso->info.uses_primid) || in si_update_tess_uses_prim_id()[all …]
369 bool uses_primid; member
355 info->uses_primid = BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_PRIMITIVE_ID) || in si_nir_scan_shader()
612 if (shader->selector->info.uses_primid || shader->key.mono.u.vs_export_prim_id) { in ngg_nogs_vertex_size()965 (sel->info.uses_primid || shader->key.mono.u.vs_export_prim_id); in gfx10_emit_ngg_culling_epilogue()
1985 (!sctx->ps_shader.cso->info.uses_primid || pd_msg("PS uses PrimID")) && in si_multi_draw_vbo()
257 info->uses_primid = 1; in scan_instruction()533 info->uses_primid = true; in nir_tgsi_scan_shader()
185 if (ctx->fs->info.base.uses_primid) in swr_draw_vbo()
2038 if (ctx->fs->info.base.uses_primid) { in swr_update_derived()