Searched refs:uses_vertexid (Results 1 – 13 of 13) sorted by relevance
100 boolean uses_vertexid; member
354 info->uses_vertexid = TRUE; in tgsi_scan_shader()
118 boolean uses_vertexid; member
700 info->uses_vertexid = TRUE; in scan_declaration()
134 if (shader->info.uses_vertexid) { in vs_exec_run_linear()
1217 bool uses_vertexid; member
2900 prog_data->uses_vertexid = true; in brw_compile_vs()
245 info->uses_vertexid = 1; in scan_instruction()
477 if (vs_prog_data->uses_vertexid || vs_prog_data->uses_instanceid) { in genX()493 if (vs_prog_data->uses_vertexid) { in genX()525 vs_prog_data->uses_vertexid); in genX()760 if (vs_prog_data->uses_vertexid) in genX()
100 const bool needs_svgs_elem = vs_prog_data->uses_vertexid || in emit_vertex_input()232 sgvs.VertexIDEnable = vs_prog_data->uses_vertexid; in emit_vertex_input()
1214 vs_prog_data->uses_vertexid; in iris_update_compiled_vs()
6400 if (vs_prog_data->uses_vertexid) { in iris_upload_dirty_render_state()
5330 if (emit->info.uses_vertexid) { in emit_temporaries_declaration()10416 if (emit->info.uses_vertexid) in emit_pre_helpers()