Home
last modified time | relevance | path

Searched refs:util_blitter_set_texture_multisample (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_context.c106 util_blitter_set_texture_multisample(fd5_ctx->base.blitter, true); in fd5_context_create()
/external/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_context.c165 util_blitter_set_texture_multisample(fd6_ctx->base.blitter, true); in fd6_context_create()
/external/mesa3d/src/gallium/auxiliary/util/
Du_blitter.h174 void util_blitter_set_texture_multisample(struct blitter_context *blitter,
Du_blitter.c588 void util_blitter_set_texture_multisample(struct blitter_context *blitter, in util_blitter_set_texture_multisample() function
/external/mesa3d/src/gallium/drivers/r600/
Dr600_pipe.c234 util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa); in r600_create_context()