Searched refs:v1v2 (Results 1 – 1 of 1) sorted by relevance
341 double v1v2 = Vector3D.dotProduct(v1, v2); in Rotation() local343 double coeffV = v1v2 / u1u1; in Rotation()344 double beta = FastMath.sqrt((u2u2 - u1u2 * coeffU) / (v2v2 - v1v2 * coeffV)); in Rotation()