Searched refs:v1y (Results 1 – 2 of 2) sorted by relevance
335 double v1y = coeff * v1.getY(); in Rotation() local337 v1 = new Vector3D(v1x, v1y, v1z); in Rotation()347 double v2y = alpha * v1y + beta * v2.getY(); in Rotation()357 double dy1 = v1y - u1.getY(); in Rotation()
273 float v1y = y1 - y0; in barycentric_coords() local276 float dot01 = v0x * v1x + v0y * v1y; in barycentric_coords()277 float dot11 = v1x * v1x + v1y * v1y; in barycentric_coords()302 V4f dot12 = v1x * v2x + v1y * v2y; in barycentric_coords()