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Searched refs:v2_u32 (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dparameter_validation_utils.cpp648 const auto f_lte_u32_exact = [](const float v1_f, const uint32_t v2_u32) { in manual_PreCallValidateViewport() argument
660 if (v1_u32 < v2_u32) in manual_PreCallValidateViewport()
662 else if (v1_u32 == v2_u32 && fract == 0.0f) in manual_PreCallValidateViewport()
668 const auto f_lte_u32_direct = [](const float v1_f, const uint32_t v2_u32) { in manual_PreCallValidateViewport() argument
669 …const float v2_f = static_cast<float>(v2_u32); // not accurate for > radix^digits; and undefined … in manual_PreCallValidateViewport()