/external/mesa3d/src/broadcom/compiler/ |
D | v3d_compiler.h | 538 struct v3d_compile { struct 847 uint64_t *v3d_compile(const struct v3d_compiler *compiler, 858 void v3d_nir_to_vir(struct v3d_compile *c); 860 void vir_compile_destroy(struct v3d_compile *c); 861 const char *vir_get_stage_name(struct v3d_compile *c); 862 struct qblock *vir_new_block(struct v3d_compile *c); 863 void vir_set_emit_block(struct v3d_compile *c, struct qblock *block); 865 struct qblock *vir_entry_block(struct v3d_compile *c); 866 struct qblock *vir_exit_block(struct v3d_compile *c); 871 struct qinst *vir_branch_inst(struct v3d_compile *c, [all …]
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D | vir.c | 50 vir_has_side_effects(struct v3d_compile *c, struct qinst *inst) in vir_has_side_effects() 306 vir_get_temp(struct v3d_compile *c) in vir_get_temp() 365 vir_branch_inst(struct v3d_compile *c, enum v3d_qpu_branch_cond cond) in vir_branch_inst() 384 vir_emit(struct v3d_compile *c, struct qinst *inst) in vir_emit() 401 vir_emit_def(struct v3d_compile *c, struct qinst *inst) in vir_emit_def() 426 vir_emit_nondef(struct v3d_compile *c, struct qinst *inst) in vir_emit_nondef() 437 vir_new_block(struct v3d_compile *c) in vir_new_block() 453 vir_set_emit_block(struct v3d_compile *c, struct qblock *block) in vir_set_emit_block() 461 vir_entry_block(struct v3d_compile *c) in vir_entry_block() 467 vir_exit_block(struct v3d_compile *c) in vir_exit_block() [all …]
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D | v3d_nir_lower_robust_buffer_access.c | 55 lower_load(struct v3d_compile *c, in lower_load() 74 lower_store(struct v3d_compile *c, in lower_store() 83 lower_atomic(struct v3d_compile *c, in lower_atomic() 92 lower_shared(struct v3d_compile *c, in lower_shared() 105 lower_instr(struct v3d_compile *c, nir_builder *b, struct nir_instr *instr) in lower_instr() 150 v3d_nir_lower_robust_buffer_access(nir_shader *s, struct v3d_compile *c) in v3d_nir_lower_robust_buffer_access()
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D | v3d_nir_lower_io.c | 69 v3d_nir_emit_ff_vpm_outputs(struct v3d_compile *c, nir_builder *b, 107 v3d_nir_lower_uniform(struct v3d_compile *c, nir_builder *b, in v3d_nir_lower_uniform() 127 v3d_varying_slot_vpm_offset(struct v3d_compile *c, unsigned location, unsigned component) in v3d_varying_slot_vpm_offset() 163 v3d_nir_lower_vpm_output(struct v3d_compile *c, nir_builder *b, in v3d_nir_lower_vpm_output() 274 v3d_nir_lower_emit_vertex(struct v3d_compile *c, nir_builder *b, in v3d_nir_lower_emit_vertex() 308 v3d_nir_lower_end_primitive(struct v3d_compile *c, nir_builder *b, in v3d_nir_lower_end_primitive() 327 v3d_nir_lower_vertex_input(struct v3d_compile *c, nir_builder *b, in v3d_nir_lower_vertex_input() 347 v3d_nir_lower_io_instr(struct v3d_compile *c, nir_builder *b, in v3d_nir_lower_io_instr() 389 v3d_nir_lower_io_update_output_var_base(struct v3d_compile *c, in v3d_nir_lower_io_update_output_var_base() 423 v3d_nir_setup_vpm_layout_vs(struct v3d_compile *c, in v3d_nir_setup_vpm_layout_vs() [all …]
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D | vir_opt_dead_code.c | 43 dce(struct v3d_compile *c, struct qinst *inst) in dce() 55 has_nonremovable_reads(struct v3d_compile *c, struct qinst *inst) in has_nonremovable_reads() 66 can_write_to_null(struct v3d_compile *c, struct qinst *inst) in can_write_to_null() 76 vir_dce_flags(struct v3d_compile *c, struct qinst *inst) in vir_dce_flags() 94 vir_opt_dead_code(struct v3d_compile *c) in vir_opt_dead_code()
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D | nir_to_vir.c | 72 ntq_emit_cf_list(struct v3d_compile *c, struct exec_list *list); 75 resize_qreg_array(struct v3d_compile *c, in resize_qreg_array() 96 resize_interp_array(struct v3d_compile *c, in resize_interp_array() 119 vir_emit_thrsw(struct v3d_compile *c) in vir_emit_thrsw() 210 ntq_emit_tmu_general(struct v3d_compile *c, nir_intrinsic_instr *instr, in ntq_emit_tmu_general() 434 ntq_init_ssa_def(struct v3d_compile *c, nir_ssa_def *def) in ntq_init_ssa_def() 472 ntq_store_dest(struct v3d_compile *c, nir_dest *dest, int chan, in ntq_store_dest() 536 ntq_get_src(struct v3d_compile *c, nir_src src, int i) in ntq_get_src() 555 ntq_get_alu_src(struct v3d_compile *c, nir_alu_instr *instr, in ntq_get_alu_src() 570 ntq_minify(struct v3d_compile *c, struct qreg size, struct qreg level) in ntq_minify() [all …]
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D | vir_live_variables.c | 46 vir_setup_use(struct v3d_compile *c, struct qblock *block, int ip, in vir_setup_use() 83 vir_setup_def(struct v3d_compile *c, struct qblock *block, int ip, in vir_setup_def() 185 vir_setup_def_use(struct v3d_compile *c) in vir_setup_def_use() 228 vir_live_variables_dataflow(struct v3d_compile *c, int bitset_words) in vir_live_variables_dataflow() 264 vir_live_variables_defin_defout_dataflow(struct v3d_compile *c, int bitset_words) in vir_live_variables_defin_defout_dataflow() 295 vir_compute_start_end(struct v3d_compile *c, int num_vars) in vir_compute_start_end() 319 vir_calculate_live_intervals(struct v3d_compile *c) in vir_calculate_live_intervals()
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D | v3d_nir_lower_logic_ops.c | 188 v3d_get_format_swizzle_for_rt(struct v3d_compile *c, int rt) in v3d_get_format_swizzle_for_rt() 225 v3d_emit_logic_op_raw(struct v3d_compile *c, nir_builder *b, in v3d_emit_logic_op_raw() 247 v3d_emit_logic_op_unorm(struct v3d_compile *c, nir_builder *b, in v3d_emit_logic_op_unorm() 267 v3d_nir_emit_logic_op(struct v3d_compile *c, nir_builder *b, in v3d_nir_emit_logic_op() 294 v3d_emit_ms_output(struct v3d_compile *c, nir_builder *b, in v3d_emit_ms_output() 312 v3d_nir_lower_logic_op_instr(struct v3d_compile *c, in v3d_nir_lower_logic_op_instr() 345 v3d_nir_lower_logic_ops_block(nir_block *block, struct v3d_compile *c) in v3d_nir_lower_logic_ops_block() 393 v3d_nir_lower_logic_ops(nir_shader *s, struct v3d_compile *c) in v3d_nir_lower_logic_ops()
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D | v3d33_vpm_setup.c | 34 v3d33_vir_vpm_read_setup(struct v3d_compile *c, int num_components) in v3d33_vir_vpm_read_setup() 57 v3d33_vir_vpm_write_setup(struct v3d_compile *c) in v3d33_vir_vpm_write_setup()
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D | vir_opt_redundant_flags.c | 36 vir_dce_pf(struct v3d_compile *c, struct qinst *inst) in vir_dce_pf() 97 vir_opt_redundant_flags_block(struct v3d_compile *c, struct qblock *block) in vir_opt_redundant_flags_block() 134 vir_opt_redundant_flags(struct v3d_compile *c) in vir_opt_redundant_flags()
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D | vir_register_allocate.c | 66 vir_is_mov_uniform(struct v3d_compile *c, int temp) in vir_is_mov_uniform() 74 v3d_choose_spill_node(struct v3d_compile *c, struct ra_graph *g, in v3d_choose_spill_node() 171 v3d_setup_spill_base(struct v3d_compile *c) in v3d_setup_spill_base() 204 v3d_emit_spill_tmua(struct v3d_compile *c, uint32_t spill_offset) in v3d_emit_spill_tmua() 214 v3d_emit_tmu_spill(struct v3d_compile *c, struct qinst *inst, in v3d_emit_tmu_spill() 230 v3d_spill_reg(struct v3d_compile *c, int spill_temp) in v3d_spill_reg() 477 get_spill_batch_size(struct v3d_compile *c) in get_spill_batch_size() 505 v3d_register_allocate(struct v3d_compile *c, bool *spilled) in v3d_register_allocate()
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D | vir_dump.c | 149 vir_print_reg(struct v3d_compile *c, const struct qinst *inst, in vir_print_reg() 215 vir_dump_sig(struct v3d_compile *c, struct qinst *inst) in vir_dump_sig() 256 vir_dump_alu(struct v3d_compile *c, struct qinst *inst) in vir_dump_alu() 298 vir_dump_inst(struct v3d_compile *c, struct qinst *inst) in vir_dump_inst() 364 vir_dump(struct v3d_compile *c) in vir_dump()
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D | vir_opt_copy_propagate.c | 119 try_copy_prop(struct v3d_compile *c, struct qinst *inst, struct qinst **movs) in try_copy_prop() 210 apply_kills(struct v3d_compile *c, struct qinst **movs, struct qinst *inst) in apply_kills() 226 vir_opt_copy_propagate(struct v3d_compile *c) in vir_opt_copy_propagate()
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D | qpu_validate.c | 38 struct v3d_compile *c; 59 struct v3d_compile *c = state->c; in fail_instr() 297 qpu_validate(struct v3d_compile *c) in qpu_validate()
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D | v3d40_tex.c | 34 vir_TMU_WRITE(struct v3d_compile *c, enum v3d_qpu_waddr waddr, struct qreg val, in vir_TMU_WRITE() 46 vir_WRTMUC(struct v3d_compile *c, enum quniform_contents contents, uint32_t data) in vir_WRTMUC() 62 v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr) in v3d40_vir_emit_tex() 341 v3d40_vir_emit_image_load_store(struct v3d_compile *c, in v3d40_vir_emit_image_load_store()
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D | qpu_schedule.c | 408 calculate_forward_deps(struct v3d_compile *c, struct dag *dag, in calculate_forward_deps() 423 calculate_reverse_deps(struct v3d_compile *c, struct dag *dag, in calculate_reverse_deps() 1085 insert_scheduled_instruction(struct v3d_compile *c, in insert_scheduled_instruction() 1107 emit_nop(struct v3d_compile *c, struct qblock *block, in emit_nop() 1114 qpu_instruction_valid_in_thrend_slot(struct v3d_compile *c, in qpu_instruction_valid_in_thrend_slot() 1173 valid_thrsw_sequence(struct v3d_compile *c, struct choose_scoreboard *scoreboard, in valid_thrsw_sequence() 1217 emit_thrsw(struct v3d_compile *c, in emit_thrsw() 1292 schedule_instructions(struct v3d_compile *c, in schedule_instructions() 1428 qpu_schedule_instructions_block(struct v3d_compile *c, in qpu_schedule_instructions_block() 1471 qpu_set_branch_targets(struct v3d_compile *c) in qpu_set_branch_targets() [all …]
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D | vir_to_qpu.c | 192 v3d_generate_code_block(struct v3d_compile *c, in v3d_generate_code_block() 365 v3d_dump_qpu(struct v3d_compile *c) in v3d_dump_qpu() 399 v3d_vir_to_qpu(struct v3d_compile *c, struct qpu_reg *temp_registers) in v3d_vir_to_qpu()
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D | vir_opt_small_immediates.c | 36 vir_opt_small_immediates(struct v3d_compile *c) in vir_opt_small_immediates()
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D | v3d_nir_lower_txf_ms.c | 79 v3d_nir_lower_txf_ms(nir_shader *s, struct v3d_compile *c) in v3d_nir_lower_txf_ms()
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D | v3d33_tex.c | 34 v3d33_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr) in v3d33_vir_emit_tex()
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/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_program.c | 392 qpu_insts = v3d_compile(v3d->screen->compiler, key, in v3d_get_compiled_shader()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_pipeline.c | 1547 qpu_insts = v3d_compile(compiler, in v3dv_get_shader_variant()
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/external/mesa3d/docs/relnotes/ |
D | 20.2.0.rst | 3632 - v3d: Remove unused member of v3d_compile 3655 - v3d: Changed v3d_compile:failed to an enum
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D | 19.0.0.rst | 814 - v3d: Reinstate the new shader-db output after v3d_compile() refactor.
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D | 19.1.0.rst | 1438 - v3d: Remove some dead members of struct v3d_compile.
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