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Searched refs:v3d_compiler (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_screen.h72 const struct v3d_compiler *compiler;
/external/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h518 struct v3d_compiler { struct
543 const struct v3d_compiler *compiler; argument
843 const struct v3d_compiler *v3d_compiler_init(const struct v3d_device_info *devinfo);
844 void v3d_compiler_free(const struct v3d_compiler *compiler);
847 uint64_t *v3d_compile(const struct v3d_compiler *compiler,
949 bool vir_init_reg_sets(struct v3d_compiler *compiler);
Dvir.c484 const struct v3d_compiler *
487 struct v3d_compiler *compiler = rzalloc(NULL, struct v3d_compiler); in v3d_compiler_init()
502 v3d_compiler_free(const struct v3d_compiler *compiler) in v3d_compiler_free()
508 vir_compile_init(const struct v3d_compiler *compiler, in vir_compile_init()
1219 uint64_t *v3d_compile(const struct v3d_compiler *compiler, in v3d_compile()
Dmeson.build37 'v3d_compiler.h',
Dvir_register_allocate.c404 vir_init_reg_sets(struct v3d_compiler *compiler) in vir_init_reg_sets()
/external/mesa3d/src/broadcom/
DMakefile.sources41 compiler/v3d_compiler.h \
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_private.h154 const struct v3d_compiler *compiler;
Dv3dv_pipeline.c1529 const struct v3d_compiler *compiler = physical_device->compiler; in v3dv_get_shader_variant()
/external/mesa3d/docs/relnotes/
D19.3.0.rst1662 - v3d: add new flag dirty TMU cache at v3d_compiler