Searched refs:v3d_spill_reg (Results 1 – 1 of 1) sorted by relevance
230 v3d_spill_reg(struct v3d_compile *c, int spill_temp) in v3d_spill_reg() function713 v3d_spill_reg(c, map[node].temp); in v3d_register_allocate()740 v3d_spill_reg(c, map[node].temp); in v3d_register_allocate()