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Searched refs:v3dv_fence (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/broadcom/vulkan/
Dv3dv_queue.c535 struct v3dv_fence *fence = v3dv_fence_from_handle(_fence); in process_fence_to_signal()
1169 struct v3dv_fence *fence = in v3dv_CreateFence()
1170 vk_alloc2(&device->alloc, pAllocator, sizeof(struct v3dv_fence), 8, in v3dv_CreateFence()
1197 V3DV_FROM_HANDLE(v3dv_fence, fence, _fence); in v3dv_DestroyFence()
1214 V3DV_FROM_HANDLE(v3dv_fence, fence, _fence); in v3dv_GetFenceStatus()
1237 struct v3dv_fence *fence = v3dv_fence_from_handle(pFences[i]); in v3dv_ResetFences()
1268 struct v3dv_fence *fence = v3dv_fence_from_handle(pFences[i]); in v3dv_WaitForFences()
Dv3dv_wsi.c246 V3DV_FROM_HANDLE(v3dv_fence, fence, pAcquireInfo->fence); in v3dv_AcquireNextImage2KHR()
Dv3dv_private.h1239 struct v3dv_fence { struct
1973 V3DV_DEFINE_NONDISP_HANDLE_CASTS(v3dv_fence, VkFence) in V3DV_DEFINE_HANDLE_CASTS()