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Searched refs:v3dv_shader_variant_unref (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline_cache.c482 v3dv_shader_variant_unref(cache->device, variant); in v3dv_pipeline_cache_finish()
Dv3dv_cmd_buffer.c2987 v3dv_shader_variant_unref(cmd_buffer->device, p_stage->current_variant); in update_fs_variant()
3018 v3dv_shader_variant_unref(cmd_buffer->device, p_stage->current_variant); in update_vs_variant()
3040 v3dv_shader_variant_unref(cmd_buffer->device, p_stage->current_variant); in update_vs_variant()
3070 v3dv_shader_variant_unref(cmd_buffer->device, p_stage->current_variant); in update_cs_variant()
Dv3dv_private.h1845 v3dv_shader_variant_unref(struct v3dv_device *device, in v3dv_shader_variant_unref() function
Dv3dv_pipeline.c150 v3dv_shader_variant_unref(device, p_stage->current_variant); in destroy_pipeline_stage()
1654 v3dv_shader_variant_unref(p_stage->pipeline->device, variant_32); in pregenerate_shader_variants()