Searched refs:v3dv_subpass_area_is_tile_aligned (Results 1 – 4 of 4) sorted by relevance
352 v3dv_subpass_area_is_tile_aligned(const VkRect2D *area, in v3dv_subpass_area_is_tile_aligned() function
601 bool v3dv_subpass_area_is_tile_aligned(const VkRect2D *area,
4371 v3dv_subpass_area_is_tile_aligned(&render_area, framebuffer, in blit_shader()
1207 v3dv_subpass_area_is_tile_aligned(rect, in cmd_buffer_update_tile_alignment()