Searched refs:vNumViewports (Results 1 – 1 of 1) sorted by relevance
1095 simd16scalari vNumViewports = in GeometryShaderStage() local1098 SIMD16::cmplt_epi32(vViewportIdx, vNumViewports); in GeometryShaderStage()1133 simdscalari vNumViewports = in GeometryShaderStage()1136 SIMD::cmplt_epi32(vViewportIdx, vNumViewports); in GeometryShaderStage()1578 simd16scalari vNumViewports = in TessellationStages() local1580 simd16scalari vClearMask = SIMD16::cmplt_epi32(vViewportIdx, vNumViewports); in TessellationStages()1611 simdscalari vNumViewports = SIMD::set1_epi32(KNOB_NUM_VIEWPORTS_SCISSORS); in TessellationStages() local1612 simdscalari vClearMask = SIMD::cmplt_epi32(vViewportIdx, vNumViewports); in TessellationStages()2103 simd16scalari vNumViewports = in ProcessDraw() local2106 SIMD16::cmplt_epi32(vpai, vNumViewports); in ProcessDraw()[all …]