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Searched refs:vSync (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/hgl/
DGLView.cpp96 BGLView::SwapBuffers(bool vSync) in SwapBuffers() argument
100 fRenderer->SwapBuffers(vSync); in SwapBuffers()
/external/mesa3d/include/HaikuGL/
DGLView.h52 void SwapBuffers(bool vSync);