Searched refs:vViewportIdx (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | frontend.h | 298 simdscalari const& vViewportIdx) in viewportTransform() argument 301 simdscalar m00 = _simd_i32gather_ps(&vpMatrices.m00[0], vViewportIdx, 4); in viewportTransform() 302 simdscalar m30 = _simd_i32gather_ps(&vpMatrices.m30[0], vViewportIdx, 4); in viewportTransform() 303 simdscalar m11 = _simd_i32gather_ps(&vpMatrices.m11[0], vViewportIdx, 4); in viewportTransform() 304 simdscalar m31 = _simd_i32gather_ps(&vpMatrices.m31[0], vViewportIdx, 4); in viewportTransform() 305 simdscalar m22 = _simd_i32gather_ps(&vpMatrices.m22[0], vViewportIdx, 4); in viewportTransform() 306 simdscalar m32 = _simd_i32gather_ps(&vpMatrices.m32[0], vViewportIdx, 4); in viewportTransform() 320 simd16scalari const& vViewportIdx) in viewportTransform() argument 323 const simd16scalar m00 = _simd16_i32gather_ps(&vpMatrices.m00[0], vViewportIdx, 4); in viewportTransform() 324 const simd16scalar m30 = _simd16_i32gather_ps(&vpMatrices.m30[0], vViewportIdx, 4); in viewportTransform() [all …]
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D | frontend.cpp | 1069 simd16scalari vViewportIdx = SIMD16::setzero_si(); in GeometryShaderStage() local 1081 vViewportIdx = in GeometryShaderStage() 1093 vViewportIdx = in GeometryShaderStage() 1094 SIMD16::max_epi32(vViewportIdx, SIMD16::setzero_si()); in GeometryShaderStage() 1098 SIMD16::cmplt_epi32(vViewportIdx, vNumViewports); in GeometryShaderStage() 1099 vViewportIdx = SIMD16::and_si(vClearMask, vViewportIdx); in GeometryShaderStage() 1108 vViewportIdx, in GeometryShaderStage() 1115 simdscalari vViewportIdx = SIMD::setzero_si(); in GeometryShaderStage() 1127 vViewportIdx = in GeometryShaderStage() 1131 vViewportIdx = in GeometryShaderStage() [all …]
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D | clip.h | 479 const Integer<SIMD_T>& vViewportIdx, 587 const uint32_t* pViewportIdx = reinterpret_cast<const uint32_t*>(&vViewportIdx);
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