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Searched refs:v_uint (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderGroup.cpp43 SIMD::UInt v_uint = (value.UInt(i) & mask) | (As<SIMD::UInt>(identity) & ~mask); in BinaryOperation() local
44 TYPE v = As<TYPE>(v_uint); in BinaryOperation()