Searched refs:validLow (Results 1 – 1 of 1) sorted by relevance
1754 const tcu::Vec4 validLow (de::max(-1.0f, reference[0] - normalizationError), in verifyNormalizedI32Vec4() local1768 if (state.getFloatVec4Access()[ndx] < validLow[ndx] || in verifyNormalizedI32Vec4()1775 buf << "[" << validLow[ndx] << ", " << validHigh[ndx] << "]"; in verifyNormalizedI32Vec4()1795 const glw::GLint refValueMax = roundGLfloatToNearestIntegerHalfUp<glw::GLint>(validLow[ndx]); in verifyNormalizedI32Vec4()