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Searched refs:valid_binding (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/amd/llvm/
Dac_shader_abi.h105 bool valid_binding, LLVMValueRef index);
Dac_nir_to_llvm.c2099 bool valid_binding = false; in visit_load_ubo_buffer() local
2111 valid_binding = true; in visit_load_ubo_buffer()
2117 rsrc = ctx->abi->load_ubo(ctx->abi, desc_set, binding, valid_binding, rsrc); in visit_load_ubo_buffer()
/external/mesa3d/src/gallium/drivers/panfrost/
Dpan_resource.c438 const unsigned valid_binding = in panfrost_should_afbc() local
447 if (pres->base.bind & ~valid_binding) in panfrost_should_afbc()
483 const unsigned valid_binding = in panfrost_should_tile() local
501 bool can_tile = is_2d && is_sane_bpp && ((pres->base.bind & ~valid_binding) == 0); in panfrost_should_tile()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_resources.c91 bool valid_binding, LLVMValueRef index) in load_ubo() argument
/external/minijail/
Dminijail0_cli_unittest.cc402 TEST_F(CliTest, valid_binding) { in TEST_F() argument
/external/mesa3d/src/amd/vulkan/
Dradv_nir_to_llvm.c886 bool valid_binding, LLVMValueRef buffer_ptr) in radv_load_ubo() argument
891 if (valid_binding) { in radv_load_ubo()