Searched refs:validate_status (Results 1 – 4 of 4) sorted by relevance
696 glw::GLint validate_status = GL_FALSE; in iterate() local698 gl.getProgramPipelineiv(m_pipeline_id, GL_VALIDATE_STATUS, &validate_status); in iterate()701 if (validate_status == GL_FALSE && !test.should_draw_call_fail) in iterate()
2826 glw::GLint validate_status = GL_FALSE; in initTestRun() local2831 gl.getProgramPipelineiv(run.pipeline_object_id, GL_VALIDATE_STATUS, &validate_status); in initTestRun()2834 if (validate_status != GL_TRUE) in initTestRun()
2574 glw::GLint validate_status; in runPipelineObjectValidationTestMode() local2679 gl.getProgramPipelineiv(m_pipeline_id, GL_VALIDATE_STATUS, &validate_status); in runPipelineObjectValidationTestMode()2697 if (validate_status != validate_expected_status) in runPipelineObjectValidationTestMode()
7178 glw::GLint validate_status = GL_FALSE; in iterate() local7183 gl.getProgramPipelineiv(m_pipeline_id, GL_VALIDATE_STATUS, &validate_status); in iterate()7186 if (validate_status != GL_TRUE) in iterate()