Searched refs:validate_stencil_buffer (Results 1 – 1 of 1) sorted by relevance
256 validate_stencil_buffer(struct gl_context *ctx, struct gl_framebuffer *readFb, in validate_stencil_buffer() function494 if (!validate_stencil_buffer(ctx, readFb, drawFb, func)) in blit_framebuffer()