Searched refs:valueFloat (Results 1 – 18 of 18) sorted by relevance
67 float valueFloat; member
1078 return @(defaultValue_.valueFloat);
400 valueToFill->valueFloat = GPBCodedInputStreamReadFloat(&stream->state_);2485 [_dictionary setObject:@(value->valueFloat) forKey:@(key->valueUInt32)];4233 [_dictionary setObject:@(value->valueFloat) forKey:@(key->valueInt32)];5981 [_dictionary setObject:@(value->valueFloat) forKey:@(key->valueUInt64)];7729 [_dictionary setObject:@(value->valueFloat) forKey:@(key->valueInt64)];9521 [_dictionary setObject:@(value->valueFloat) forKey:key->valueString];11187 _values[idx] = value->valueFloat;
1097 return field.defaultValue.valueFloat;
464 GLfloat valueFloat = -9999; in BindingPointCheck() local466 glGetFloatv(GL_DRAW_INDIRECT_BUFFER_BINDING, &valueFloat); in BindingPointCheck()467 if (valueFloat != expectedFloatValue) in BindingPointCheck()469 …us.error() << "glGetFloatv(GL_DRAW_INDIRECT_BUFFER_BINDING) returned invalid value: " << valueFloat in BindingPointCheck()
25461 valueFloat(in_struct->valueFloat), in safe_VkPerformanceValueDataINTEL()25475 valueFloat = src.valueFloat; in safe_VkPerformanceValueDataINTEL()25488 valueFloat = src.valueFloat; in operator =()25504 valueFloat = in_struct->valueFloat; in initialize()25513 valueFloat = src->valueFloat; in initialize()
5861 float valueFloat; member
4289 float valueFloat; member
11630 float valueFloat; member
9987 s << "\tvalueFloat = " << value.valueFloat << '\n';
10103 float valueFloat; member
45433 : valueFloat( valueFloat_ ) in PerformanceValueDataINTEL()45454 valueFloat = valueFloat_; in setValueFloat()45489 float valueFloat; member45495 float valueFloat; member
10110 float valueFloat; member
45595 : valueFloat( valueFloat_ ) in PerformanceValueDataINTEL()45616 valueFloat = valueFloat_; in setValueFloat()45651 float valueFloat; member45657 float valueFloat; member
10726 float valueFloat; member
10846 float valueFloat; member
33938 PerformanceValueDataINTEL( float valueFloat_ ) : valueFloat( valueFloat_ ) {} in PerformanceValueDataINTEL()33956 valueFloat = valueFloat_; in setValueFloat()33992 float valueFloat; member33998 float valueFloat; member