1 #include <Accelerate/Accelerate.h>
2
main()3 int main()
4 {
5 vFloat valueFL = {1.25,0,0.25,0};
6 vDouble valueDL = {1.25,2.25};
7 int16_t valueI16[8] = {1,0,4,0,0,1,0,4};
8 int32_t valueI32[4] = {1,0,4,0};
9 vUInt8 valueU8 = {1,0,4,0,0,1,0,4};
10 vUInt16 valueU16 = {1,0,4,0,0,1,0,4};
11 vUInt32 valueU32 = {1,2,3,4};
12 vSInt8 valueS8 = {1,0,4,0,0,1,0,4};
13 vSInt16 valueS16 = {1,0,4,0,0,1,0,4};
14 vSInt32 valueS32 = {4,3,2,1};
15 vBool32 valueBool32 = {false,true,false,true};
16 return 0; // Set break point at this line.
17 }
18