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Searched refs:value_changed (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_widgets.cpp1436 bool value_changed = false; in Combo() local
1446 value_changed = true; in Combo()
1455 return value_changed; in Combo()
1461 …const bool value_changed = Combo(label, current_item, Items_ArrayGetter, (void*)items, items_count… in Combo() local
1462 return value_changed; in Combo()
1475 …bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_b… in Combo() local
1476 return value_changed; in Combo()
1916 …const bool value_changed = DragBehavior(id, data_type, v, v_speed, v_min, v_max, format, power, Im… in DragScalar() local
1917 if (value_changed) in DragScalar()
1934 return value_changed; in DragScalar()
[all …]
Dimgui.cpp2031 bool value_changed = ImGui::InputText(label, InputBuf, IM_ARRAYSIZE(InputBuf)); in Draw() local
2034 if (value_changed) in Draw()
2036 return value_changed; in Draw()
/external/llvm-project/lldb/include/lldb/Core/
DValueObject.h942 void SetValueDidChange(bool value_changed);
/external/llvm-project/lldb/source/Core/
DValueObject.cpp424 void ValueObject::SetValueDidChange(bool value_changed) { in SetValueDidChange() argument
425 m_value_did_change = value_changed; in SetValueDidChange()