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Searched refs:vaoAttribEnabledMask (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/
DvalidationES.cpp478 unsigned long vaoAttribEnabledMask = vao->getAttributesMask().to_ulong(); in ValidateVertexShaderAttributeTypeMatch() local
480 vaoAttribEnabledMask |= vaoAttribEnabledMask << kMaxComponentTypeMaskIndex; in ValidateVertexShaderAttributeTypeMatch()
481 vaoAttribTypeBits = (vaoAttribEnabledMask & vaoAttribTypeBits); in ValidateVertexShaderAttributeTypeMatch()
482 vaoAttribTypeBits |= (~vaoAttribEnabledMask & stateCurrentValuesTypeBits); in ValidateVertexShaderAttributeTypeMatch()