Searched refs:varIndex (Results 1 – 4 of 4) sorted by relevance
347 private int varIndex; field in StackMap.InsertLocal350 InsertLocal(StackMap map, int varIndex, int varTag, int varData) { in InsertLocal() argument352 this.varIndex = varIndex; in InsertLocal()359 if (!isLocals || num < varIndex) in typeInfoArray()364 if (k == varIndex) in typeInfoArray()370 if (num == varIndex) in typeInfoArray()
509 private int varIndex; field in StackMapTable.InsertLocal512 public InsertLocal(byte[] data, int varIndex, int varTag, int varData) { in InsertLocal() argument514 this.varIndex = varIndex; in InsertLocal()523 if (len < varIndex) { in fullFrame()531 int index = varIndex; in fullFrame()
37 for (size_t varIndex = 0; varIndex < variableList->size(); varIndex++) in GetActiveShaderVariables() local39 const VarT &var = variableList->at(varIndex); in GetActiveShaderVariables()
105 unsigned int varIndex, in validateOutputVariableForShader() argument114 ASSERT_LT(varIndex, outputVariables.size()); in validateOutputVariableForShader()115 const ShaderVariable &outputVariable = outputVariables[varIndex]; in validateOutputVariableForShader()