Searched refs:varyingDepthCoord (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fDepthRangeTests.cpp | 186 static const float varyingDepthCoord[] = in iterate() local 200 glVertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &varyingDepthCoord); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fFragDepthTests.cpp | 163 const float varyingDepthCoord[] = in iterate() local 182 … glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &varyingDepthCoord[0]); in iterate()
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/external/deqp/external/openglcts/modules/common/ |
D | glcFragDepthTests.cpp | 178 const float varyingDepthCoord[] = { 0.0f, -1.0f, +1.0f, 1.0f, 0.0f, +1.0f, 0.0f, 1.0f, in iterate() local 192 … glu::VertexArrayBinding posBinding = glu::va::Float("a_position", 4, 4, 0, &varyingDepthCoord[0]); in iterate()
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