Searched refs:varyingName (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/compiler/translator/ |
D | Compiler.h | 197 bool isVaryingDefined(const char *varyingName);
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D | Compiler.cpp | 1588 bool TCompiler::isVaryingDefined(const char *varyingName) in isVaryingDefined() argument 1593 if (mInputVaryings[ii].name == varyingName) in isVaryingDefined() 1600 if (mOutputVaryings[ii].name == varyingName) in isVaryingDefined()
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/external/angle/src/tests/gl_tests/ |
D | ProgramBinaryTest.cpp | 1110 char varyingName[64]; in TEST_P() local 1115 varyingName); in TEST_P() 1119 EXPECT_STREQ("outputVarying", varyingName); in TEST_P()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinitionUtil.cpp | 1460 const std::string& varyingName = program->getTransformFeedbackVaryings()[varyingNdx]; in getProgramInterfaceResourceList() local 1462 if (deStringBeginsWith(varyingName.c_str(), "gl_")) in getProgramInterfaceResourceList() 1463 resources.push_back(varyingName); // builtin in getProgramInterfaceResourceList() 1468 …if (!traverseProgramVariablePath(path, program, varyingName, VariableSearchFilter::createShaderTyp… in getProgramInterfaceResourceList() 1472 varyingName, in getProgramInterfaceResourceList()
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D | es31fProgramInterfaceQueryTestCase.cpp | 1457 const std::string varyingName = program->getTransformFeedbackVaryings()[varyingNdx]; in validate() local 1461 …if (!findProgramVariablePathByPathName(path, program, varyingName, VariableSearchFilter::createSha… in validate() 1468 …generateVariableTypeResourceNames(resources, varyingName, *path.back().getVariableType(), RESOURCE… in validate()
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/external/deqp/modules/gles3/functional/ |
D | es3fTransformFeedbackTests.cpp | 299 static std::string getAttributeName (const char* varyingName, const glu::TypeComponentVector& path) in getAttributeName() argument 303 str << "a_" << (deStringBeginsWith(varyingName, "v_") ? varyingName+2 : varyingName); in getAttributeName()
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/external/angle/src/libANGLE/renderer/ |
D | glslang_wrapper_utils.cpp | 461 for (const std::string &varyingName : inactiveVaryingMappedNames[shaderType]) in AssignVaryingLocations() local 463 ASSERT(!gl::IsBuiltInName(varyingName)); in AssignVaryingLocations() 467 if (variableInfoMapOut->contains(shaderType, varyingName)) in AssignVaryingLocations() 473 ShaderInterfaceVariableInfo &info = variableInfoMapOut->addOrGet(shaderType, varyingName); in AssignVaryingLocations()
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 3209 void OutputASM::declareVarying(const TType &type, const TString &varyingName, int registerIndex) in declareVarying() argument 3211 const char *name = varyingName.c_str(); in declareVarying() 3223 declareVarying(fieldType, varyingName + "." + field->name(), fieldRegisterIndex); in declareVarying()
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