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Searched refs:varyingVar (Results 1 – 11 of 11) sorted by relevance

/external/angle/third_party/vulkan-deps/glslang/src/Test/baseResults/
D330comp.frag.out9 0:10 'varyingVar' ( smooth in 4-component vector of float)
21 0:? 'varyingVar' ( smooth in 4-component vector of float)
35 0:10 'varyingVar' ( smooth in 4-component vector of float)
47 0:? 'varyingVar' ( smooth in 4-component vector of float)
D330.frag.out54 0:10 'varyingVar' ( smooth in 4-component vector of float)
105 0:? 'varyingVar' ( smooth in 4-component vector of float)
157 0:10 'varyingVar' ( smooth in 4-component vector of float)
172 0:? 'varyingVar' ( smooth in 4-component vector of float)
/external/deqp-deps/glslang/Test/baseResults/
D330comp.frag.out9 0:10 'varyingVar' ( smooth in 4-component vector of float)
21 0:? 'varyingVar' ( smooth in 4-component vector of float)
35 0:10 'varyingVar' ( smooth in 4-component vector of float)
47 0:? 'varyingVar' ( smooth in 4-component vector of float)
D330.frag.out54 0:10 'varyingVar' ( smooth in 4-component vector of float)
105 0:? 'varyingVar' ( smooth in 4-component vector of float)
157 0:10 'varyingVar' ( smooth in 4-component vector of float)
172 0:? 'varyingVar' ( smooth in 4-component vector of float)
/external/angle/third_party/vulkan-deps/glslang/src/Test/
D330comp.frag6 varying vec4 varyingVar;
10 gl_FragColor = varyingVar;
D330.frag6 varying vec4 varyingVar;
10 gl_FragColor = varyingVar; // link ERROR: user output was used
/external/deqp-deps/glslang/Test/
D330comp.frag6 varying vec4 varyingVar;
10 gl_FragColor = varyingVar;
D330.frag6 varying vec4 varyingVar;
10 gl_FragColor = varyingVar; // link ERROR: user output was used
/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp109 GrShaderVar varyingVar; in collectTransforms() local
154 varyingVar = transformedLocalCoord; in collectTransforms()
157 varyingVar = getBaseLocalCoord(); in collectTransforms()
160 SkASSERT(varyingVar.getType() != kVoid_GrSLType); in collectTransforms()
161 handler->specifyCoordsForCurrCoordTransform(varyingVar); in collectTransforms()
DGrGLSLGeometryProcessor.h56 void specifyCoordsForCurrCoordTransform(GrShaderVar varyingVar) { in specifyCoordsForCurrCoordTransform() argument
58 fTransformedCoordVars->push_back(varyingVar); in specifyCoordsForCurrCoordTransform()
/external/angle/src/compiler/translator/
DTranslatorVulkan.cpp282 TVariable *varyingVar = in AddANGLEPositionVaryingDeclaration() local
285 TIntermSymbol *varyingDeclarator = new TIntermSymbol(varyingVar); in AddANGLEPositionVaryingDeclaration()
296 return varyingVar; in AddANGLEPositionVaryingDeclaration()
569 TVariable *varyingVar = in AddXfbExtensionSupport() local
574 varyingDecl->appendDeclarator(new TIntermSymbol(varyingVar)); in AddXfbExtensionSupport()