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Searched refs:vb_state (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/intel/vulkan/
DgenX_blorp_exec.c142 struct anv_state vb_state = in blorp_alloc_vertex_buffer() local
147 .offset = vb_state.offset, in blorp_alloc_vertex_buffer()
152 return vb_state.map; in blorp_alloc_vertex_buffer()
/external/vulkan-validation-layers/layers/
Dcore_validation.cpp6757 const BUFFER_STATE *vb_state = GetBufferState(triangles.vertexData); in ValidateGeometryTrianglesNV() local
6758 if (vb_state != nullptr && vb_state->binding.size <= triangles.vertexOffset) { in ValidateGeometryTrianglesNV()