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Searched refs:vbo (Results 1 – 25 of 94) sorted by relevance

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/external/mesa3d/src/mesa/vbo/
Dvbo_context.c75 struct vbo_context *vbo = vbo_context(ctx); in init_legacy_currval() local
83 struct gl_array_attributes *attrib = &vbo->current[attr]; in init_legacy_currval()
94 struct vbo_context *vbo = vbo_context(ctx); in init_generic_currval() local
99 struct gl_array_attributes *attrib = &vbo->current[attr]; in init_generic_currval()
109 struct vbo_context *vbo = vbo_context(ctx); in init_mat_currval() local
117 struct gl_array_attributes *attrib = &vbo->current[attr]; in init_mat_currval()
145 struct vbo_context *vbo = vbo_context(ctx); in _vbo_install_exec_vtxfmt() local
147 _mesa_install_exec_vtxfmt(ctx, &vbo->exec.vtxfmt); in _vbo_install_exec_vtxfmt()
154 struct vbo_context *vbo = vbo_context(ctx); in vbo_exec_update_eval_maps() local
156 vbo->exec.eval.recalculate_maps = GL_TRUE; in vbo_exec_update_eval_maps()
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Dvbo_save.c40 struct vbo_context *vbo = vbo_context(ctx); in vbo_save_init() local
41 struct vbo_save_context *save = &vbo->save; in vbo_save_init()
58 struct vbo_context *vbo = vbo_context(ctx); in vbo_save_destroy() local
59 struct vbo_save_context *save = &vbo->save; in vbo_save_destroy()
Dvbo_save_draw.c48 struct vbo_context *vbo = vbo_context(ctx); in copy_vao() local
54 struct gl_array_attributes *currval = &vbo->current[shift + i]; in copy_vao()
157 struct vbo_context *vbo = vbo_context(ctx); in vbo_save_playback_vertex_list() local
158 struct vbo_save_context *save = &vbo->save; in vbo_save_playback_vertex_list()
/external/mesa3d/src/gallium/drivers/i915/
Di915_prim_vbuf.c78 struct i915_winsys_buffer *vbo; member
120 if (i915->vbo != i915_render->vbo || in i915_vbuf_update_vbo_state()
122 i915->vbo = i915_render->vbo; in i915_vbuf_update_vbo_state()
183 if (i915_render->vbo) { in i915_vbuf_render_new_buf()
184 iws->buffer_unmap(iws, i915_render->vbo); in i915_vbuf_render_new_buf()
185 iws->buffer_destroy(iws, i915_render->vbo); in i915_vbuf_render_new_buf()
191 i915->vbo = NULL; in i915_vbuf_render_new_buf()
192 i915_render->vbo = NULL; in i915_vbuf_render_new_buf()
210 i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, in i915_vbuf_render_new_buf()
212 i915_render->vbo_ptr = iws->buffer_map(iws, i915_render->vbo, TRUE); in i915_vbuf_render_new_buf()
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/external/mesa3d/doxygen/
Dvbo.doxy8 PROJECT_NAME = "Mesa vbo"
12 INPUT = ../src/mesa/vbo/
27 HTML_OUTPUT = vbo
49 GENERATE_TAGFILE = vbo.tag
Ddoxy.bat2 doxygen vbo.doxy
15 doxygen vbo.doxy
Dmath.doxy48 vbo.tag=../vbo
Dswrast_setup.doxy48 vbo.tag=../vbo
Dtnl_dd.doxy47 vbo.tag=../vbo
Dswrast.doxy47 vbo.tag=../vbo
Dgbm.doxy47 vbo.tag=../vbo
Dtnl.doxy48 vbo.tag=../vbo
Dglapi.doxy48 vbo.tag=../vbo
Dnir.doxy49 vbo.tag=../vbo
Dmain.doxy43 vbo.tag=../vbo \
Di965.doxy49 vbo.tag=../vbo
D.gitignore19 vbo
/external/mesa3d/src/mesa/main/
Dvarray.c200 struct gl_buffer_object *vbo, in _mesa_bind_vertex_buffer() argument
209 !offset_is_int32 && vbo) { in _mesa_bind_vertex_buffer()
222 if (binding->BufferObj != vbo || in _mesa_bind_vertex_buffer()
228 binding->BufferObj = vbo; in _mesa_bind_vertex_buffer()
230 _mesa_reference_buffer_object(ctx, &binding->BufferObj, vbo); in _mesa_bind_vertex_buffer()
236 if (!vbo) { in _mesa_bind_vertex_buffer()
240 vbo->UsageHistory |= USAGE_ARRAY_BUFFER; in _mesa_bind_vertex_buffer()
927 struct gl_buffer_object** vbo, in _lookup_vao_and_vbo_dsa() argument
935 *vbo = _mesa_lookup_bufferobj(ctx, buffer); in _lookup_vao_and_vbo_dsa()
936 if (!_mesa_handle_bind_buffer_gen(ctx, buffer, vbo, caller)) in _lookup_vao_and_vbo_dsa()
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/external/mesa3d/src/mesa/
DMakefile.sources412 vbo/vbo_attrib.h \
413 vbo/vbo_attrib_tmp.h \
414 vbo/vbo_context.c \
415 vbo/vbo_exec_api.c \
416 vbo/vbo_exec.c \
417 vbo/vbo_exec_draw.c \
418 vbo/vbo_exec_eval.c \
419 vbo/vbo_exec.h \
420 vbo/vbo.h \
421 vbo/vbo_init_tmp.h \
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Dmeson.build330 'vbo/vbo_attrib.h',
331 'vbo/vbo_attrib_tmp.h',
332 'vbo/vbo_context.c',
333 'vbo/vbo_exec_api.c',
334 'vbo/vbo_exec.c',
335 'vbo/vbo_exec_draw.c',
336 'vbo/vbo_exec_eval.c',
337 'vbo/vbo_exec.h',
338 'vbo/vbo.h',
339 'vbo/vbo_init_tmp.h',
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/external/virglrenderer/tests/
Dtest_virgl_cmd.c265 struct virgl_resource vbo; in START_TEST() local
321 ret = testvirgl_create_backed_simple_buffer(&vbo, 2, sizeof(vertices), PIPE_BIND_VERTEX_BUFFER); in START_TEST()
323 virgl_renderer_ctx_attach_resource(ctx.ctx_id, vbo.handle); in START_TEST()
332 virgl_encoder_inline_write(&ctx, &vbo, 0, 0, (struct pipe_box *)&box, &vertices, box.w, 0); in START_TEST()
336 vbuf.buffer = &vbo.base; in START_TEST()
479 testvirgl_destroy_backed_res(&vbo); in START_TEST()
491 struct virgl_resource vbo; in START_TEST() local
554 ret = testvirgl_create_backed_simple_buffer(&vbo, 2, sizeof(vertices), PIPE_BIND_VERTEX_BUFFER); in START_TEST()
556 virgl_renderer_ctx_attach_resource(ctx.ctx_id, vbo.handle); in START_TEST()
565 virgl_encoder_inline_write(&ctx, &vbo, 0, 0, (struct pipe_box *)&box, &vertices, box.w, 0); in START_TEST()
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/external/mesa3d/src/mesa/tnl/
Dt_split_copy.c442 struct gl_buffer_object *vbo = binding->BufferObj; in replay_init() local
451 if (vbo) { in replay_init()
452 if (!_mesa_bufferobj_mapped(vbo, MAP_INTERNAL)) { in replay_init()
453 ctx->Driver.MapBufferRange(ctx, 0, vbo->Size, GL_MAP_READ_BIT, vbo, in replay_init()
458 ADD_POINTERS(vbo->Mappings[MAP_INTERNAL].Pointer, ptr); in replay_init()
574 struct gl_buffer_object *vbo = in replay_finish() local
576 if (vbo && _mesa_bufferobj_mapped(vbo, MAP_INTERNAL)) in replay_finish()
577 ctx->Driver.UnmapBuffer(ctx, vbo, MAP_INTERNAL); in replay_finish()
/external/libkmsxx/kmscube/
Dcube-gles2.cpp195 GLuint vbo; in GlScene() local
197 glGenBuffers(1, &vbo); in GlScene()
198 glBindBuffer(GL_ARRAY_BUFFER, vbo); in GlScene()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_swtnl_t.c157 nouveau_bo_ref(NULL, &swtnl->vbo); in swtnl_alloc_vertices()
158 swtnl->buf = nouveau_get_scratch(ctx, SWTNL_VBO_SIZE, &swtnl->vbo, in swtnl_alloc_vertices()
175 nouveau_bo_ref(swtnl->vbo, &a->bo); in swtnl_bind_vertices()
348 nouveau_bo_ref(NULL, &to_render_state(ctx)->swtnl.vbo); in TAG()
/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate.c874 struct drm_gem_cma_object *vbo = in validate_gl_shader_rec() local
885 if (vbo->base.size < offset || in validate_gl_shader_rec()
886 vbo->base.size - offset < attr_size) { in validate_gl_shader_rec()
888 offset, attr_size, vbo->base.size); in validate_gl_shader_rec()
893 max_index = ((vbo->base.size - offset - attr_size) / in validate_gl_shader_rec()
903 *(uint32_t *)(pkt_v + o) = vbo->paddr + offset; in validate_gl_shader_rec()

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