Searched refs:vec4Type (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/compiler/translator/tree_ops/vulkan/ |
D | RewriteR32fImages.cpp | 240 const TType &vec4Type = *StaticType::GetBasic<EbtFloat, 4>(); in RewriteBuiltinFunctionCall() local 242 replacementCall = TIntermAggregate::CreateConstructor(vec4Type, &constructorArgs); in RewriteBuiltinFunctionCall()
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D | DeclarePerVertexBlocks.cpp | 205 const TType *vec4Type = StaticType::GetBasic<EbtFloat, 4>(); in declarePerVertex() local 208 TType *positionType = new TType(*vec4Type); in declarePerVertex()
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/external/angle/src/compiler/translator/ |
D | TranslatorMetal.cpp | 370 auto vec4Type = new TType(EbtFloat, 4); in insertRasterizerDiscardLogic() local 377 TIntermAggregate::CreateConstructor(*vec4Type, &vec4Args); in insertRasterizerDiscardLogic()
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D | TranslatorVulkan.cpp | 552 const TType *vec4Type = nullptr; in AddXfbExtensionSupport() local 557 vec4Type = StaticType::Get<EbtFloat, EbpHigh, EvqVertexOut, 4, 1>(); in AddXfbExtensionSupport() 560 vec4Type = StaticType::Get<EbtFloat, EbpHigh, EvqTessEvaluationOut, 4, 1>(); in AddXfbExtensionSupport() 563 vec4Type = StaticType::Get<EbtFloat, EbpHigh, EvqGeometryOut, 4, 1>(); in AddXfbExtensionSupport() 570 new TVariable(symbolTable, ImmutableString(vk::kXfbExtensionPositionOutName), vec4Type, in AddXfbExtensionSupport()
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D | TranslatorMetalDirect.cpp | 557 auto vec4Type = new TType(EbtFloat, 4); in insertRasterizationDiscardLogic() local 564 TIntermAggregate::CreateConstructor(*vec4Type, vec4Args); in insertRasterizationDiscardLogic()
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
D | vktImageAtomicOperationTests.cpp | 410 const string& vec4Type) in AddFillReadShader() argument 440 … " imageStore(u_resultImage, " + imageInCoord + ", " + vec4Type + "(inBuffer.data[index]));\n" in AddFillReadShader() 489 " " + vec4Type + " sparseValue;\n" in AddFillReadShader() 492 " outBuffer.data[index] = " + vec4Type + "(1234).x;\n" in AddFillReadShader() 693 const string vec4Type = getVec4TypeStr(componentWidth, intFormat, uintFormat, floatFormat); in initPrograms() local 695 AddFillReadShader(sourceCollections, m_imageType, m_format, type, vec4Type); in initPrograms() 819 const string vec4Type = getVec4TypeStr(componentWidth, intFormat, uintFormat, floatFormat); in initPrograms() local 821 AddFillReadShader(sourceCollections, m_imageType, m_format, type, vec4Type); in initPrograms() 873 …" imageStore(u_intermValuesImage, " + invocationCoord + ", " + vec4Type + "(" + atomicInvocation +… in initPrograms()
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