Searched refs:vecStride (Results 1 – 5 of 5) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 605 int vecStride; //! Applies to matrices only member 607 Entry (void) : offset(0), vecStride(0) {} in Entry() 608 Entry (int offset_, int vecStride_) : offset(offset_), vecStride(vecStride_) {} in Entry() 679 …deMemcpy((deUint8*)dst + entryLayout.offset + vecNdx*entryLayout.vecStride + compNdx * sizeof(deUi… in copyToLayout() 688 deMemcpy((deUint8*)dst + entryLayout.offset + vecNdx*entryLayout.vecStride, in copyToLayout() 1017 const deUint32 offset = (deUint32)(layoutEntry.offset + layoutEntry.vecStride*vecNdx); in getVertexAttributeDescriptions()
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
D | vktUniformBlockCase.cpp | 593 …const int vecStride = (layoutFlags & LAYOUT_SCALAR) ? getDataTypeByteSize(vecType) : baseAlignme… in computeReferenceLayout() local 596 entry.matrixStride = vecStride; in computeReferenceLayout() 650 …const int vecStride = (layoutFlags & LAYOUT_SCALAR) ? getDataTypeByteSize(vecType) : baseAlig… in computeReferenceLayout() local 658 entry.arrayStride = vecStride*numVecs; in computeReferenceLayout() 659 entry.matrixStride = vecStride; in computeReferenceLayout()
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/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
D | vktSSBOLayoutCase.cpp | 506 …const int vecStride = (layoutFlags & LAYOUT_SCALAR) ? getDataTypeByteSize(vecType) : baseAlignme… in computeReferenceLayout() local 509 entry.matrixStride = vecStride; in computeReferenceLayout() 563 …const int vecStride = (layoutFlags & LAYOUT_SCALAR) ? getDataTypeByteSize(vecType) : baseAlig… in computeReferenceLayout() local 571 entry.arrayStride = vecStride*numVecs; in computeReferenceLayout() 572 entry.matrixStride = vecStride; in computeReferenceLayout()
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutCase.cpp | 544 const int vecStride = baseAlignment; in computeReferenceLayout() local 552 entry.arrayStride = vecStride*numVecs; in computeReferenceLayout() 553 entry.matrixStride = vecStride; in computeReferenceLayout() 558 curOffset += numVecs*vecStride*type.getArraySize(); in computeReferenceLayout()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_shader.cpp | 1821 Value *vecStride = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorStride}, "vecStride"); in CompileTES() local 2010 ADD(MUL(vecStride, MUL(outputSlot, C(4))), vecOffset); in CompileTES() 2014 auto outValIndex = ADD(attribVecIndex, MUL(vecStride, C(curComp))); in CompileTES()
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