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Searched refs:vertShader (Results 1 – 25 of 26) sorted by relevance

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/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawDifferingInterpolationTests.cpp60 string vertShader; member
116 const tcu::StringTemplate vertShader (string( in initPrograms() local
146 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader.specialize(empty)); in initPrograms()
147 …programCollection.glslSources.add("vertFlatColor") << glu::VertexSource(vertShader.specialize(flat… in initPrograms()
148 …programCollection.glslSources.add("vertNoPerspective") << glu::VertexSource(vertShader.specialize(… in initPrograms()
163 const string vertShaderNames[2] = { m_data.vertShader, m_data.refVertShader }; in iterate()
DvktDrawAhbTests.cpp159 const PassthruVertShader vertShader; in generateRefImage() local
161 const rr::Program program (&vertShader, &fragShader); in generateRefImage()
223 std::stringstream vertShader; in initShaderSources() local
224 vertShader << "#version 430\n" in initShaderSources()
234 m_vertShaderSource = vertShader.str(); in initShaderSources()
DvktDrawExplicitVertexParameterTests.cpp234 const tcu::StringTemplate vertShader (string( in initPrograms() local
301 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader.specialize(attributes)); in initPrograms()
DvktBasicDrawTests.cpp473 const PassthruVertShader vertShader; in generateRefImage() local
475 const rr::Program program (&vertShader, &fragShader); in generateRefImage()
593 std::stringstream vertShader; in initShaderSources() local
594 vertShader << "#version 430\n" in initShaderSources()
609 m_vertShaderSource = vertShader.str(); in initShaderSources()
DvktDrawInstancedTests.cpp682 const TestVertShader vertShader(instanceCount, firstInstance); in iterate() local
684 const rr::Program program (&vertShader, &fragShader); in iterate()
/external/angle/src/tests/gl_tests/
DProgramPipelineTest.cpp475 GLShader vertShader(GL_VERTEX_SHADER); in TEST_P() local
481 glShaderSource(vertShader, 1, &vertString, nullptr); in TEST_P()
482 glCompileShader(vertShader); in TEST_P()
484 glAttachShader(mVertProg, vertShader); in TEST_P()
831 GLShader vertShader(GL_VERTEX_SHADER); in TEST_P() local
837 glShaderSource(vertShader, 1, &vertString, nullptr); in TEST_P()
838 glCompileShader(vertShader); in TEST_P()
840 glAttachShader(mVertProg, vertShader); in TEST_P()
DVulkanUniformUpdatesTest.cpp588 GLShader vertShader(GL_VERTEX_SHADER); in TEST_P() local
589 glShaderSource(vertShader, 1, &kPositionUniformVertexShader, nullptr); in TEST_P()
590 glCompileShader(vertShader); in TEST_P()
596 glAttachShader(program, vertShader); in TEST_P()
DGeometryShaderTest.cpp1544 GLShader vertShader(GL_VERTEX_SHADER); in TEST_P() local
1545 glShaderSource(vertShader, 1, &kVS, nullptr); in TEST_P()
1546 glCompileShader(vertShader); in TEST_P()
1550 glAttachShader(vertProg, vertShader); in TEST_P()
1591 glAttachShader(vertProg, vertShader); in TEST_P()
1596 glShaderSource(vertShader, 1, &otherVS, nullptr); in TEST_P()
1597 glCompileShader(vertShader); in TEST_P()
DFramebufferFetchTest.cpp979 GLShader vertShader(GL_VERTEX_SHADER); in ProgramPipelineTest() local
980 glShaderSource(vertShader, 1, &sourceArray[0], nullptr); in ProgramPipelineTest()
981 glCompileShader(vertShader); in ProgramPipelineTest()
983 glAttachShader(programVert, vertShader); in ProgramPipelineTest()
/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp309 …og, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fr… in logVertexFragmentProgram() argument
311 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram()
315 logShader(log, renderCtx, vertShader); in logVertexFragmentProgram()
408 const GLuint vertShader = glCreateShader(GL_VERTEX_SHADER); in compileShaders() local
411 TCU_CHECK(vertShader != 0); in compileShaders()
414 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders()
415 glCompileShader(vertShader); in compileShaders()
422 m_vertShader = vertShader; in compileShaders()
787 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram() local
790 vertShader.compile(); in buildProgram()
[all …]
/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp363 …og, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fr… in logVertexFragmentProgram() argument
365 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram()
369 logShader(log, renderCtx, vertShader); in logVertexFragmentProgram()
462 const GLuint vertShader = glCreateShader(GL_VERTEX_SHADER); in compileShaders() local
465 TCU_CHECK(vertShader != 0); in compileShaders()
468 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders()
469 glCompileShader(vertShader); in compileShaders()
476 m_vertShader = vertShader; in compileShaders()
847 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram() local
850 vertShader.compile(); in buildProgram()
[all …]
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp455 deUint32 vertShader; member
477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con…
632 deUint32 vertShader; member
1691 result.vertShader = gl.createShader(GL_VERTEX_SHADER); in createShadersAndProgram()
1695 gl.attachShader(result.program, result.vertShader); in createShadersAndProgram()
1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument
1706 gl.shaderSource(vertShader, 1, &vertShaderSourceCStr, DE_NULL); in setShaderSources()
1807 gl.detachShader(shadersAndProgram.program, shadersAndProgram.vertShader); in cleanup()
1809 gl.deleteShader(shadersAndProgram.vertShader); in cleanup()
1827 result.vert = getShaderInfoLog(gl, shadersAndProgram.vertShader); in getLogs()
[all …]
/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp455 deUint32 vertShader; member
477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con…
632 deUint32 vertShader; member
1711 result.vertShader = gl.createShader(GL_VERTEX_SHADER); in createShadersAndProgram()
1715 gl.attachShader(result.program, result.vertShader); in createShadersAndProgram()
1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument
1726 gl.shaderSource(vertShader, 1, &vertShaderSourceCStr, DE_NULL); in setShaderSources()
1827 gl.detachShader(shadersAndProgram.program, shadersAndProgram.vertShader); in cleanup()
1829 gl.deleteShader(shadersAndProgram.vertShader); in cleanup()
1847 result.vert = getShaderInfoLog(gl, shadersAndProgram.vertShader); in getLogs()
[all …]
/external/deqp/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.cpp411 VkShaderModule vertShader = DE_NULL; in registerDrawObject() local
527 vertShader = *object->shaderModules[shaderNdx]; in registerDrawObject()
552 vertShader, // const VkShaderModule vertexShaderModule in registerDrawObject()
/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktFragmentShadingRatePixelConsistency.cpp907 …Move<VkShaderModule> vertShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local
917 *vertShader, // shader in iterate()
1051 …Move<VkShaderModule> vertShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local
1061 *vertShader, // shader in iterate()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_state_cache.mm962 id<MTLFunction> vertShader = nil;
968 context, gl::ShaderType::Vertex, desc, &vertShader)))
976 vertShader = mVertexShader;
994 if (!vertShader)
1004 AutoObjCObj<MTLRenderPipelineDescriptor> objCDesc = ToObjC(vertShader, fragShader, desc);
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBindPointTests.cpp481 Move<VkShaderModule> vertShader; in iterate() local
486 …if (hasGraphics) vertShader = createShaderModule(vkd, device, m_context.getBinaryCollection().get(… in iterate()
517 vertShader.get(), DE_NULL, DE_NULL, DE_NULL, fragShader.get(), // Shaders. in iterate()
DvktPipelineMultisampleShaderBuiltInTests.cpp1568 std::ostringstream vertShader; in initPrograms() local
1570 vertShader in initPrograms()
1634 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader.str()); in initPrograms()
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrFilteringTests.cpp621 static const char* vertShader = in initPrograms() local
645 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader); in initPrograms()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmCrossStageInterfaceTests.cpp497 …const VkShaderModule vertShader = shaderFlags & VK_SHADER_STAGE_VERTEX_BIT ? **shaderModules[VK_… in makeGraphicsPipeline() local
506 vertShader, // const VkShaderModule vertexShaderModule in makeGraphicsPipeline()
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiSmokeTests.cpp312 const RefVertexShader vertShader; in renderReferenceTriangle() local
314 const rr::Program program (&vertShader, &fragShader); in renderReferenceTriangle()
/external/deqp/external/vulkancts/modules/vulkan/device_group/
DvktDeviceGroupRendering.cpp130 const RefVertexShader vertShader; in renderReferenceTriangle() local
132 const rr::Program program(&vertShader, &fragShader); in renderReferenceTriangle()
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingBarrierTests.cpp1045 …const auto vertShader = createShaderModule(vkd, device, context.getBinaryCollection().get(vertShad… in createGraphicsPipelineObjects() local
1073 …stageData.pipeline = makeGraphicsPipeline(vkd, device, stageData.pipelineLayout.get(), vertShader.… in createGraphicsPipelineObjects()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp1760 const DepthVertShader vertShader; in iterateInternal() local
1763 const rr::Program program (&vertShader, &fragShader); in iterateInternal()
2240 const SelfDependencyBackwardsVertShader vertShader; in iterateInternal() local
2243 const rr::Program program (&vertShader, &fragShader); in iterateInternal()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp1042 …const vk::VkShaderModule vertShader = program.hasShader(glu::SHADERTYPE_VERTEX) ? program… in createPipeline() local
1109 vertShader, // const VkShaderModule vertexShaderModule in createPipeline()

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