/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawDifferingInterpolationTests.cpp | 60 string vertShader; member 116 const tcu::StringTemplate vertShader (string( in initPrograms() local 146 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader.specialize(empty)); in initPrograms() 147 …programCollection.glslSources.add("vertFlatColor") << glu::VertexSource(vertShader.specialize(flat… in initPrograms() 148 …programCollection.glslSources.add("vertNoPerspective") << glu::VertexSource(vertShader.specialize(… in initPrograms() 163 const string vertShaderNames[2] = { m_data.vertShader, m_data.refVertShader }; in iterate()
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D | vktDrawAhbTests.cpp | 159 const PassthruVertShader vertShader; in generateRefImage() local 161 const rr::Program program (&vertShader, &fragShader); in generateRefImage() 223 std::stringstream vertShader; in initShaderSources() local 224 vertShader << "#version 430\n" in initShaderSources() 234 m_vertShaderSource = vertShader.str(); in initShaderSources()
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D | vktDrawExplicitVertexParameterTests.cpp | 234 const tcu::StringTemplate vertShader (string( in initPrograms() local 301 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader.specialize(attributes)); in initPrograms()
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D | vktBasicDrawTests.cpp | 473 const PassthruVertShader vertShader; in generateRefImage() local 475 const rr::Program program (&vertShader, &fragShader); in generateRefImage() 593 std::stringstream vertShader; in initShaderSources() local 594 vertShader << "#version 430\n" in initShaderSources() 609 m_vertShaderSource = vertShader.str(); in initShaderSources()
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D | vktDrawInstancedTests.cpp | 682 const TestVertShader vertShader(instanceCount, firstInstance); in iterate() local 684 const rr::Program program (&vertShader, &fragShader); in iterate()
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/external/angle/src/tests/gl_tests/ |
D | ProgramPipelineTest.cpp | 475 GLShader vertShader(GL_VERTEX_SHADER); in TEST_P() local 481 glShaderSource(vertShader, 1, &vertString, nullptr); in TEST_P() 482 glCompileShader(vertShader); in TEST_P() 484 glAttachShader(mVertProg, vertShader); in TEST_P() 831 GLShader vertShader(GL_VERTEX_SHADER); in TEST_P() local 837 glShaderSource(vertShader, 1, &vertString, nullptr); in TEST_P() 838 glCompileShader(vertShader); in TEST_P() 840 glAttachShader(mVertProg, vertShader); in TEST_P()
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D | VulkanUniformUpdatesTest.cpp | 588 GLShader vertShader(GL_VERTEX_SHADER); in TEST_P() local 589 glShaderSource(vertShader, 1, &kPositionUniformVertexShader, nullptr); in TEST_P() 590 glCompileShader(vertShader); in TEST_P() 596 glAttachShader(program, vertShader); in TEST_P()
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D | GeometryShaderTest.cpp | 1544 GLShader vertShader(GL_VERTEX_SHADER); in TEST_P() local 1545 glShaderSource(vertShader, 1, &kVS, nullptr); in TEST_P() 1546 glCompileShader(vertShader); in TEST_P() 1550 glAttachShader(vertProg, vertShader); in TEST_P() 1591 glAttachShader(vertProg, vertShader); in TEST_P() 1596 glShaderSource(vertShader, 1, &otherVS, nullptr); in TEST_P() 1597 glCompileShader(vertShader); in TEST_P()
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D | FramebufferFetchTest.cpp | 979 GLShader vertShader(GL_VERTEX_SHADER); in ProgramPipelineTest() local 980 glShaderSource(vertShader, 1, &sourceArray[0], nullptr); in ProgramPipelineTest() 981 glCompileShader(vertShader); in ProgramPipelineTest() 983 glAttachShader(programVert, vertShader); in ProgramPipelineTest()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 309 …og, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fr… in logVertexFragmentProgram() argument 311 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram() 315 logShader(log, renderCtx, vertShader); in logVertexFragmentProgram() 408 const GLuint vertShader = glCreateShader(GL_VERTEX_SHADER); in compileShaders() local 411 TCU_CHECK(vertShader != 0); in compileShaders() 414 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders() 415 glCompileShader(vertShader); in compileShaders() 422 m_vertShader = vertShader; in compileShaders() 787 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram() local 790 vertShader.compile(); in buildProgram() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 363 …og, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fr… in logVertexFragmentProgram() argument 365 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram() 369 logShader(log, renderCtx, vertShader); in logVertexFragmentProgram() 462 const GLuint vertShader = glCreateShader(GL_VERTEX_SHADER); in compileShaders() local 465 TCU_CHECK(vertShader != 0); in compileShaders() 468 glShaderSource(vertShader, 1, &vertSource, 0); in compileShaders() 469 glCompileShader(vertShader); in compileShaders() 476 m_vertShader = vertShader; in compileShaders() 847 glu::Shader& vertShader = shaders.createShader(glu::SHADERTYPE_VERTEX); in buildProgram() local 850 vertShader.compile(); in buildProgram() [all …]
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/external/deqp/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 455 deUint32 vertShader; member 477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con… 632 deUint32 vertShader; member 1691 result.vertShader = gl.createShader(GL_VERTEX_SHADER); in createShadersAndProgram() 1695 gl.attachShader(result.program, result.vertShader); in createShadersAndProgram() 1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument 1706 gl.shaderSource(vertShader, 1, &vertShaderSourceCStr, DE_NULL); in setShaderSources() 1807 gl.detachShader(shadersAndProgram.program, shadersAndProgram.vertShader); in cleanup() 1809 gl.deleteShader(shadersAndProgram.vertShader); in cleanup() 1827 result.vert = getShaderInfoLog(gl, shadersAndProgram.vertShader); in getLogs() [all …]
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 455 deUint32 vertShader; member 477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con… 632 deUint32 vertShader; member 1711 result.vertShader = gl.createShader(GL_VERTEX_SHADER); in createShadersAndProgram() 1715 gl.attachShader(result.program, result.vertShader); in createShadersAndProgram() 1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument 1726 gl.shaderSource(vertShader, 1, &vertShaderSourceCStr, DE_NULL); in setShaderSources() 1827 gl.detachShader(shadersAndProgram.program, shadersAndProgram.vertShader); in cleanup() 1829 gl.deleteShader(shadersAndProgram.vertShader); in cleanup() 1847 result.vert = getShaderInfoLog(gl, shadersAndProgram.vertShader); in getLogs() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/util/ |
D | vktDrawUtil.cpp | 411 VkShaderModule vertShader = DE_NULL; in registerDrawObject() local 527 vertShader = *object->shaderModules[shaderNdx]; in registerDrawObject() 552 vertShader, // const VkShaderModule vertexShaderModule in registerDrawObject()
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/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
D | vktFragmentShadingRatePixelConsistency.cpp | 907 …Move<VkShaderModule> vertShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local 917 *vertShader, // shader in iterate() 1051 …Move<VkShaderModule> vertShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local 1061 *vertShader, // shader in iterate()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_state_cache.mm | 962 id<MTLFunction> vertShader = nil; 968 context, gl::ShaderType::Vertex, desc, &vertShader))) 976 vertShader = mVertexShader; 994 if (!vertShader) 1004 AutoObjCObj<MTLRenderPipelineDescriptor> objCDesc = ToObjC(vertShader, fragShader, desc);
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 481 Move<VkShaderModule> vertShader; in iterate() local 486 …if (hasGraphics) vertShader = createShaderModule(vkd, device, m_context.getBinaryCollection().get(… in iterate() 517 vertShader.get(), DE_NULL, DE_NULL, DE_NULL, fragShader.get(), // Shaders. in iterate()
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D | vktPipelineMultisampleShaderBuiltInTests.cpp | 1568 std::ostringstream vertShader; in initPrograms() local 1570 vertShader in initPrograms() 1634 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader.str()); in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
D | vktYCbCrFilteringTests.cpp | 621 static const char* vertShader = in initPrograms() local 645 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader); in initPrograms()
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmCrossStageInterfaceTests.cpp | 497 …const VkShaderModule vertShader = shaderFlags & VK_SHADER_STAGE_VERTEX_BIT ? **shaderModules[VK_… in makeGraphicsPipeline() local 506 vertShader, // const VkShaderModule vertexShaderModule in makeGraphicsPipeline()
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
D | vktApiSmokeTests.cpp | 312 const RefVertexShader vertShader; in renderReferenceTriangle() local 314 const rr::Program program (&vertShader, &fragShader); in renderReferenceTriangle()
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/external/deqp/external/vulkancts/modules/vulkan/device_group/ |
D | vktDeviceGroupRendering.cpp | 130 const RefVertexShader vertShader; in renderReferenceTriangle() local 132 const rr::Program program(&vertShader, &fragShader); in renderReferenceTriangle()
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/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingBarrierTests.cpp | 1045 …const auto vertShader = createShaderModule(vkd, device, context.getBinaryCollection().get(vertShad… in createGraphicsPipelineObjects() local 1073 …stageData.pipeline = makeGraphicsPipeline(vkd, device, stageData.pipelineLayout.get(), vertShader.… in createGraphicsPipelineObjects()
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassSubpassDependencyTests.cpp | 1760 const DepthVertShader vertShader; in iterateInternal() local 1763 const rr::Program program (&vertShader, &fragShader); in iterateInternal() 2240 const SelfDependencyBackwardsVertShader vertShader; in iterateInternal() local 2243 const rr::Program program (&vertShader, &fragShader); in iterateInternal()
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/external/deqp/external/vulkancts/modules/vulkan/ |
D | vktShaderLibrary.cpp | 1042 …const vk::VkShaderModule vertShader = program.hasShader(glu::SHADERTYPE_VERTEX) ? program… in createPipeline() local 1109 vertShader, // const VkShaderModule vertexShaderModule in createPipeline()
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