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Searched refs:vertex2 (Results 1 – 7 of 7) sorted by relevance

/external/lottie/lottie/src/main/java/com/airbnb/lottie/model/content/
DShapeData.java87 PointF vertex2 = curve2.getVertex(); in interpolateBetween() local
96 MiscUtils.lerp(vertex1.x, vertex2.x, percentage), MiscUtils.lerp(vertex1.y, vertex2.y, in interpolateBetween()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderInvarianceTests.cpp181 const tcu::Vec4 vertex2 = genRandomVector(rnd); in iterate() local
182 const tcu::Vec4 vertex3 = vertex2 + genRandomVector(rnd) * 0.01f; // generate narrow triangles in iterate()
185 vertices[triNdx * 3 + 1] = vertex2; in iterate()
/external/deqp/modules/gles3/functional/
Des3fShaderInvarianceTests.cpp215 const tcu::Vec4 vertex2 = genRandomVector(rnd); in init() local
216 const tcu::Vec4 vertex3 = vertex2 + genRandomVector(rnd) * 0.01f; // generate narrow triangles in init()
219 triangles[triNdx*3 + 1] = vertex2; in init()
/external/deqp/modules/gles2/functional/
Des2fShaderInvarianceTests.cpp215 const tcu::Vec4 vertex2 = genRandomVector(rnd); in init() local
216 const tcu::Vec4 vertex3 = vertex2 + genRandomVector(rnd) * 0.01f; // generate narrow triangles in init()
219 triangles[triNdx*3 + 1] = vertex2; in init()
/external/pdfium/core/fpdfapi/render/
Dcpdf_rendershading.cpp357 CPDF_MeshVertex& vertex2 = triangle[(i + 1) % 3]; in DrawGouraud() local
359 CFX_PointF& position2 = vertex2.position; in DrawGouraud()
366 r[nIntersects] = vertex1.r + ((vertex2.r - vertex1.r) * y_dist); in DrawGouraud()
367 g[nIntersects] = vertex1.g + ((vertex2.g - vertex1.g) * y_dist); in DrawGouraud()
368 b[nIntersects] = vertex1.b + ((vertex2.b - vertex1.b) * y_dist); in DrawGouraud()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderIsolines.cpp266 const float* vertex2 = (&test_result.rendered_data[0]) + (n_vertex + 1) * 3; /* components */ in checkSecondOuterTessellationLevelEffect() local
267 float vertex2_x = vertex2[0]; in checkSecondOuterTessellationLevelEffect()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDepthRangeUnrestrictedTests.cpp251 const Vertex4RGBA vertex2 = in createPoints() local
285 vertices.push_back(vertex2); in createPoints()