Searched refs:vertexArrayAttribLFormat (Results 1 – 13 of 13) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessVertexArraysTests.cpp | 2201 gl.vertexArrayAttribLFormat(m_vao, gl.getAttribLocation(m_po, "a_0"), size, type_gl_name, 0); in PrepareVAO() 2202 gl.vertexArrayAttribLFormat(m_vao, gl.getAttribLocation(m_po, "a_1"), size, type_gl_name, 0); in PrepareVAO() 4822 gl.vertexArrayAttribLFormat(vao, max_vertex_attribs, 1, GL_DOUBLE, 0); in iterate() 4827 gl.vertexArrayAttribLFormat(vao, max_vertex_attribs + 1, 1, GL_DOUBLE, 0); in iterate() 4853 gl.vertexArrayAttribLFormat(vao, 0, 0, GL_DOUBLE, 0); in iterate() 4858 gl.vertexArrayAttribLFormat(vao, 0, 5, GL_DOUBLE, 0); in iterate() 4876 gl.vertexArrayAttribLFormat(vao, 0, 1, GL_DOUBLE, max_vertex_attrib_relative_offset + 1); in iterate() 4895 gl.vertexArrayAttribLFormat(vao, 0, 1, bad_type, 0); in iterate() 4908 gl.vertexArrayAttribLFormat(vao, 0, 1, GL_UNSIGNED_INT_10F_11F_11F_REV, 0); in iterate() 4925 gl.vertexArrayAttribLFormat(not_a_vao, 0, 1, GL_DOUBLE, 0); in iterate()
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 346 void vertexArrayAttribLFormat(VertexArrayID vaobjPacked, GLuint attribindex, GLint size, \
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D | Context_gl.cpp | 3675 void Context::vertexArrayAttribLFormat(VertexArrayID vaobj, in vertexArrayAttribLFormat() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 802 glVertexArrayAttribLFormatFunc vertexArrayAttribLFormat; variable
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D | glwInitGL45.inl | 568 gl->vertexArrayAttribLFormat = (glVertexArrayAttribLFormatFunc) loader->get("glVertexArray…
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D | glwInitGL46.inl | 572 gl->vertexArrayAttribLFormat = (glVertexArrayAttribLFormatFunc) loader->get("glVertexArray…
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D | glwInitExtGL.inl | 700 …gl->vertexArrayAttribLFormat = (glVertexArrayAttribLFormatFunc) loader->get("glVertexArray…
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D | glwImpl.inl | 6380 gl->vertexArrayAttribLFormat(vaobj, attribindex, size, type, relativeoffset);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 213 ASSIGN("glVertexArrayAttribLFormat", vertexArrayAttribLFormat); in initProcsDesktopGL() 1916 ASSIGN("glVertexArrayAttribLFormat", vertexArrayAttribLFormat); in initProcsDesktopGL() 3001 vertexArrayAttribLFormat = &glVertexArrayAttribLFormatNULL; in initProcsDesktopGLNULL() 4702 vertexArrayAttribLFormat = &glVertexArrayAttribLFormatNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 723 PFNGLVERTEXARRAYATTRIBLFORMATPROC vertexArrayAttribLFormat = nullptr; variable
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 802 gl->vertexArrayAttribLFormat = glVertexArrayAttribLFormat;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 9239 context->vertexArrayAttribLFormat(vaobjPacked, attribindex, size, type, relativeoffset); in GL_VertexArrayAttribLFormat()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 5827 m_gl.vertexArrayAttribLFormat(vaobj, attribindex, size, type, relativeoffset);
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